Project Eternity/Pillars of Eternity
Re: Project Eternity/Pillars of Eternity
That if I wait long enough, it'll show up in a Humble Bundle?

- noiseredux
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Re: Project Eternity/Pillars of Eternity
That if you're patient someone might offer it to you for even cheaper than the sale was for anyway. 
- noiseredux
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Re: Project Eternity/Pillars of Eternity
Got to play for a couple of hours. This game is great.
I have a question regarding plot/instadeath/etc...
In the very beginning I had 2 characters with me. One of them wanted to set up camp to rest and the other felt we need to get through the dungeon/cave now and had no time to rest. I decided to side w/ the guy who needed to rest and
Anyway, I'm currently in The Keep at Cae Nua. I've got 3 guests in my party.

I have a question regarding plot/instadeath/etc...
In the very beginning I had 2 characters with me. One of them wanted to set up camp to rest and the other felt we need to get through the dungeon/cave now and had no time to rest. I decided to side w/ the guy who needed to rest and
I actually did kill a bear with a solo level 2 character. Though it may have been a baby bear.MrPopo wrote: And the game definitely lets you get in over your head; turns out solo level 2 characters can't take on bears.
Re: Project Eternity/Pillars of Eternity
The two characters you can get in the intro are temporary characters and you lose access to them at the end of the introduction. They mostly are there to give you an introduction to the various choices and consequences you can have.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- noiseredux
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Re: Project Eternity/Pillars of Eternity
I'm now in Act II of Pillars. Fantastic game. Thinking about getting the big 500+ page strategy guide even.
- Jmustang1968
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Re: Project Eternity/Pillars of Eternity
It is a nice guide. Act 2 is really long.noiseredux wrote:I'm now in Act II of Pillars. Fantastic game. Thinking about getting the big 500+ page strategy guide even.
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- noiseredux
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Re: Project Eternity/Pillars of Eternity
yeah I feel like the guide could be useful. Plus, it got a pretty limited release I believe.
I'm about 5 hrs in now. Just really enjoying the game. The world feels gigantic.
I lost my Priest which is kind of rough. I need to get better at issuing commands in battle when I've got a bigger group. I had 5 + wolf in my party. So say we came across an enemy, it's so easy to just drag a box around the whole party and hit attack, but then that's stupid because the Priest would rush ahead of everyone and get wrecked. I probably need to sort out formations better and all.
Anyway, I like how open-ended everything feels in the sense that the Priest I had was a major NPC. And he's permadead. And the game goes on. It's interesting. Of course it feels like your party can be expanded any time w/ the taverns available to recruit and all. But it's interesting that major characters can just die and you no longer have those quests or bits of the story anymore.
I'm about 5 hrs in now. Just really enjoying the game. The world feels gigantic.
I lost my Priest which is kind of rough. I need to get better at issuing commands in battle when I've got a bigger group. I had 5 + wolf in my party. So say we came across an enemy, it's so easy to just drag a box around the whole party and hit attack, but then that's stupid because the Priest would rush ahead of everyone and get wrecked. I probably need to sort out formations better and all.
Anyway, I like how open-ended everything feels in the sense that the Priest I had was a major NPC. And he's permadead. And the game goes on. It's interesting. Of course it feels like your party can be expanded any time w/ the taverns available to recruit and all. But it's interesting that major characters can just die and you no longer have those quests or bits of the story anymore.
- noiseredux
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Re: Project Eternity/Pillars of Eternity
well, it sounds like the upcoming patch will actually help me out a lot:
^this will make the battles even closer to Dragon Age Origins I think. Which sounds good to me!The first is party AI, meaning we'll no longer have to micromanage every facet of combat if we can't be bothered. We can select from several types of AI behaviour, interrupting or switching off the feature as necessary
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Re: Project Eternity/Pillars of Eternity
I'm 10 hrs in now. And those 10 hrs have flown by fast.
Strategy guide arrived over the weekend. It's gorgeous. 500+ pages, full color and crammed w/ info. More than anything I wanted it for maps.
As far as progress goes, I finished the section with the tower above the cemetery in the Heritage. Was awesome.
Strategy guide arrived over the weekend. It's gorgeous. 500+ pages, full color and crammed w/ info. More than anything I wanted it for maps.
As far as progress goes, I finished the section with the tower above the cemetery in the Heritage. Was awesome.
- noiseredux
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Re: Project Eternity/Pillars of Eternity
13 hrs in now. Just spent a bunch of time in the Sanitarium. I wish others were playing this. It's easily one of the best games of 2015 and I wish I wasn't just talking to myself in this thread.
I know Popo, JM and Sarge beat it. But everyone else should jump on it!
I know Popo, JM and Sarge beat it. But everyone else should jump on it!
