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Re: MegaMan X
Posted: Thu Mar 06, 2014 9:37 pm
by Retrogamer0001
Weird, I don't find Chameleon that difficult either - I usually beat him second or third. It's all about anticipating where he's going to move with his invisibility. About ten charged-up X-busters will kill him.
Re: MegaMan X
Posted: Fri Mar 07, 2014 12:45 am
by Xeogred
I'm with Retrogamer on Chill Penguin. I always go for him first because his stage has the boots. I love the intro stage for MMX, but it's awkward as heck not being able to dash, which is there from the start in the other games. I'm constantly comboing jump/dash in these games so it's unnatural without those boots. Wall hugging and jumping is essential to use too in the series, which helps a bit fighting Chill Penguin.
Re: MegaMan X
Posted: Fri Mar 07, 2014 2:33 pm
by ExedExes
Xeogred wrote:I'm constantly comboing jump/dash in these games so it's unnatural without those boots. Wall hugging and jumping is essential to use too in the series, which helps a bit fighting Chill Penguin.
I'm always bending my thumb sideways to hit the jump and dash buttons together in this game, constantly.
Re: MegaMan X
Posted: Sat Mar 08, 2014 12:08 am
by Godot102
ExedExes wrote:Xeogred wrote:I'm constantly comboing jump/dash in these games so it's unnatural without those boots. Wall hugging and jumping is essential to use too in the series, which helps a bit fighting Chill Penguin.
I'm always bending my thumb sideways to hit the jump and dash buttons together in this game, constantly.
This is why I like playing it on the X-collection. I like mapping the dash button to R2. To me, that feels much more comfortable. or I use the SF anniversary 6-button pad. Circle and X are close enough to each other that I can actually hit both with my thumb
Re: MegaMan X
Posted: Sat Mar 08, 2014 1:03 am
by GSZX1337
Godot102 wrote:ExedExes wrote:I'm always bending my thumb sideways to hit the jump and dash buttons together in this game, constantly.
This is why I like playing it on the X-collection. I like mapping the dash button to R2. To me, that feels much more comfortable. or I use the SF anniversary 6-button pad. Circle and X are close enough to each other that I can actually hit both with my thumb
I never found dash jumping to be a problem.
Re: MegaMan X
Posted: Sat Mar 08, 2014 1:21 am
by Valkyrie-Favor
You can remap the buttons in the SNES version too.
Re: MegaMan X
Posted: Sat Mar 08, 2014 1:26 am
by Xeogred
Haha, yeah I do that too with the thumb bending. The only other game out there I hold the controller similarly with would be Super Metroid, since you eventually find out running is necessary in some parts so I keep that button pinned down. Nowadays I do map the running button to one of the shoulder buttons if possible, I think I did that when I emulated the Megaman Zero games and played them with a controller too.
Re: MegaMan X
Posted: Sat Mar 08, 2014 10:38 am
by Gunstar Green
Valkyrie-Favor wrote:You can remap the buttons in the SNES version too.
Yes. I've always remapped the dash to the R button. It's a thousand times better.
Re: MegaMan X
Posted: Sat Mar 08, 2014 3:38 pm
by Valkyrie-Favor
OP, did you ever beat the game?
Re: MegaMan X
Posted: Sat Mar 08, 2014 8:34 pm
by Retrogamer0001
Valkyrie-Favor wrote:OP, did you ever beat the game?
...I don't think he's coming back