I actually made an account just to respond to this topic.
I think the idea of this is great, a list of "must play" games for critics, especially since games journalism (which to me, includes criticism and reviewing) seems to be written by awful bloggers with little skill in writing, and with really simple understanding of the medium.
I haven't read your reasons behind each game, but I think you should finish the list off with a clear explanation. Even if it takes you a month, just put some time into each, polish it off, otherwise, your list is kind of hard to understand.
Now to the discussion of Board vs Video Games and whether they're compatible, I think they are. Board Games feel as if they were logically a predecessor to Video Games, both have rules, the only difference is the presentation, which is either physical (Board), or representative (Video).
The only thing that creates a real issue is how the rules are in play. Board Games have a set of rules, but they're only in use if everyone acts as a referee, and makes sure everyone else follows the rules. Video Games have a much more dominating referee, code, which restricts much more evenly. "House rules" can be found in a numerous amount of Board Games because of the looser rules, whereas they generally aren't found, outside of maybe FPS mods throughout the decades.
Obviously we can't say that Board Games are Video Games, because that defies logic. But is one an extension of the other? I think so. Think of multiplayer, be it local or online. It operates just the same, with rules being put in place in a different manner. Play is competitive, cooperative, or sometimes a mixture of the two. This is present in all games created, it's what makes them games. And this is what the list is about,
games with a focus on Video Games because that's where the innovation is, that's where the future is.
I don't think it's bizarre or incorrect to talk about Board Games when you're suggesting titles for a Video Game critic. The games you list are important for reasons other than just fun or artistic quality, they have ideas that are important in understanding what Video Games are and how they work.
dtrack wrote:I don't think interactivity is the key. Even cooking is interactive. The way a medium offer/implement interactivity is the splitting line. Medium-specific as i used to say.
Some movies could be novels and some painting could be a photo. When a movie doesn't offer anything more than a previous medium then it is not specific. Therefore that isn't really a movie (however technically it is).
A video game is a video game when it could't have realized the other way. Playing chess on the monitor is not a video game.
I think it's incredibly inaccurate to say that Video Chess isn't a Video Game, it defies logic. Video Chess doesn't make every game of Chess a Video Game, but to say that a Video Game version of something, like a Movie, isn't a Video Game because it was done in another medium is just defying logic whatsoever.
You're right on the interactivity issue, though. All entertainment is interactive, Movies, Pictures, Paintings, and it would be wrong to define Video Games purely on some weird interactivity level.