Lunar is my favorite.dunpeal2064 wrote:@o.pwuaioc: I suppose that makes sense. I never really felt that the world map really opened up an rpg though. It usually goes from you being stuck on a small continent, to finding a ride on a boat, to getting your own boat, and then to finally getting an airship. Its been done so many times that it doesn't really feel all that different to just have a straight path through the game.
I actually like the way FFIV and older stuff like Lunar progress. It feels like I am experiencing the game exactly the way the programmer wanted it.
If we didn't have Elder Scrolls, I might be more upset that the games aren't more open-ended, but to me that just isn't Final Fantasy. Thinking about it, the most opened-ended FF games, VIII and XII, ended up also being my least favorites
I didn't realize that FFVIII was seen as that open ended. Or even XII. Anyway, I don't mind linear at all. Though FFXIII was perhaps TOO linear in that you could only move in a straight line through most of the game.

