I do admit though that I'm a bit concerned about this. I'm glad Sakurai is still overseeing things, but then even that might be a bad thing from some people's perspective (those who didn't like Brawl).
The next installment of Smash Bros.
Re: The next installment of Smash Bros.
I liked Starfox Assault. It had its faults sure, but it wasn't bad.
I do admit though that I'm a bit concerned about this. I'm glad Sakurai is still overseeing things, but then even that might be a bad thing from some people's perspective (those who didn't like Brawl).
I do admit though that I'm a bit concerned about this. I'm glad Sakurai is still overseeing things, but then even that might be a bad thing from some people's perspective (those who didn't like Brawl).
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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DinnerX
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Re: The next installment of Smash Bros.
I liked StarFox assault.
It's time for someone new to develop Smash Bros. There are features people have been wanting or complaining about from the beginning, but Nintendo doesn't seem to take much notice. More skins that are more than just color swaps, character creation, less clone characters, the ability to play as all the characters and at all the stages in the game, options to remove most of the randomness, more testing for character balance, the list goes on and on.
It's time for someone new to develop Smash Bros. There are features people have been wanting or complaining about from the beginning, but Nintendo doesn't seem to take much notice. More skins that are more than just color swaps, character creation, less clone characters, the ability to play as all the characters and at all the stages in the game, options to remove most of the randomness, more testing for character balance, the list goes on and on.
Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Re: The next installment of Smash Bros.
Do you think Namco will be able to accomplish all of that?
I'm all for it, but still, that's a helluva list.
I'm all for it, but still, that's a helluva list.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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DinnerX
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Re: The next installment of Smash Bros.
Balance is always difficult to achieve so it's hard to say there. The smash bros. roster is huge and the styles of the characters are fairly varied. Plus most of the characters have a history of moves, so that limits what you can change for balance without upsetting people by changing the character too much. Character creation wouldn't be a small job either if it is done well.CFFJR wrote:Do you think Namco will be able to accomplish all of that?
I'm all for it, but still, that's a helluva list.
The other stuff is much more simple. Adding options for removing randomness and allowing access to existing content should not be hard things. Designing more interesting skins means spending more money on artists.
Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Re: The next installment of Smash Bros.
I never understood the whole "randomness is bad" thing people complain about. It makes the matches more interesting in my opinion.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- Nintendork666
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Re: The next installment of Smash Bros.
Starfox Assault is such an underrated gem. It's half the reason I'm so excited about this news. Namco is a rad company, I think they'll fit the bill perfectly.
AMD Ryzen™ 9 7900X // MSI GAMING X TRIO GeForce RTX 3090 

- BurningDoom
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- Joined: Thu Jan 13, 2011 12:14 am
Re: The next installment of Smash Bros.
I didn't realize Namco developed Star Fox: Assault. If that's the case, then my worries are calmed. I thought Star Fox assault was a great game.
Game Trade/Want List:
http://www.racketboy.com/forum/viewtopi ... 22&t=28206
Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
http://www.racketboy.com/forum/viewtopi ... 22&t=28206
Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
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AppleQueso
Re: The next installment of Smash Bros.
I can understand certain folks wanting matches to be completely skill-based. For any kind of party-type situation, I'd leave 'random' stuff on.MrPopo wrote:I never understood the whole "randomness is bad" thing people complain about. It makes the matches more interesting in my opinion.
Just make everything optional. Bam, everyone is happy.
Re: The next installment of Smash Bros.
Agreed. I like Smash Bros. the most when it is zany and unpredictable. I have never before seen a fighting game where the emphasis is so heavily placed on all parties having fun and everyone has a chance to win.MrPopo wrote:I never understood the whole "randomness is bad" thing people complain about. It makes the matches more interesting in my opinion.
But when competitive minds get into a game, any game, the first thing they want to excise is any random factor.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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DinnerX
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Re: The next installment of Smash Bros.
Exactly. And what does it take? A few lines of code and an icon? I do not understand the problem Nintendo has.AppleQueso wrote:Just make everything optional. Bam, everyone is happy.
Sometimes I want random and sometimes I don't. I just want to be able to pick.
In a tournament setting, it's annoying to play better than another person, but lose anyway do to something neither player has control over.Flake wrote:But when competitive minds get into a game, any game, the first thing they want to excise is any random factor.
Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.