SpaceBooger wrote:
This is just my take and may not be on par with the discussion currently taking place, but it is my take on the topic none the less.
Thanks for the post......the Work Ethic/Instant Gratification point is a valid one.
In what way are they terrible games? As long as the interface and mechanics perform well with the commands of the user it can't be classified as a terrible game.General_Norris wrote: I have never seen anyone claim that those aren't games. However I have seen many people claim that they are terrible games and thus not specially worthy of artistic attention, which is pretty much true.
Saying Angry Birds or Monopoly are bad games, which they are, is no different than saying Twilight is terrible, which it is. Do you have an issue with poor art being described as such?
How can they be classified as poor art? Angry Birds, Monopoly, and Twilight have engaged their audiences with their concepts.
Curlypaul wrote: The range of games has diversified, but the media coverage has not. The media and posts made by the public tend to focus on particular aspects of particular games.
