What makes Duke Nukem Forever so bad?

Anything that is gaming related that doesn't fit well anywhere else
User avatar
BoringSupreez
Next-Gen
Posts: 9738
Joined: Wed Feb 11, 2009 10:09 pm
Location: Tokyo

Re: What makes Duke Nukem Forever so bad?

Post by BoringSupreez »

pankakes123 wrote:Why don't I just play Duke Nukem 3D? Simple, I already have. :lol:

I guess if Forever comes nowhere close to 3D there really is no point in getting it then. Thanks for all the replies.
If you're really hankering for some more Duke, check out DN3D's expansion packs and mods if you haven't already. And there's also the first two Duke games, which play more like Metroid than the other games but are still fun.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
User avatar
wip3outguy7
Next-Gen
Posts: 2805
Joined: Tue Jan 13, 2009 12:03 am
Location: Austin

Re: What makes Duke Nukem Forever so bad?

Post by wip3outguy7 »

What makes Duke Nukem Forever so bad?
-Level design pales in comparison to the nearly 2 decade old original

-Can't run and shoot (fuck sprint buttons)

-You can only hold two weapons at a time (though a PC only patch supposedly addressed this... or was it ever released?)

-Iron sights aiming button :roll:


It comes off as a console based neo-fps trying to convince everyone it's old skool. Yeah, I went there.
User avatar
Xeogred
Next-Gen
Posts: 14387
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: What makes Duke Nukem Forever so bad?

Post by Xeogred »

I'm so glad a few people around here enjoyed the game, as I did. I thought the intro / hotel stages sucked, but from the on it was a blast. Hell, the levels and game design in general felt pretty similar to stuff like Half-Life 2 and FEAR at times. The game was a decent length too. It destroys a large amount of FPS's out there on the market now, so it was totally unfairly slammed in my eyes. It's more than worth $5 or whatever.

Expecting DN3D-2 is setting up for some major disappointment. You think Doom 4 will really go back to the Doom 1-2 days or be that good? Yeah right.
Image
HLTB | PSN Trophies | RFG (WIP)
User avatar
Cronozilla
Next-Gen
Posts: 2609
Joined: Wed Mar 14, 2012 8:15 pm
Location: Oregon, USA.

Re: What makes Duke Nukem Forever so bad?

Post by Cronozilla »

To be honest, the game felt like a fun throwback to me. It's not as simple as Quake or anything. It's more in vein of Duke 3D and Half-Life style FPS gameplay more than Call of Duty. You do a lot more than shoot enemies, and simply having an FPS game today that does that is refreshing.

Of course, you could just play the absolutely superior Half-Life series ... but I'd argue $20 is not a bad price for the game. Take it for what it is and not what you think it should be, and you're bound to have a good time. It's not like the game is broken or anything.

To note, I played it on PC and I've been playing FPS games for about 15 years, so I didn't start on GoldenEye and Halo and move on to Call of Duty 4 ... I could see why people whom only have that sort of background with FPS would want to absolutely lampoon this game. But, to be honest, I think that's pretty unfair.
User avatar
Xeogred
Next-Gen
Posts: 14387
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: What makes Duke Nukem Forever so bad?

Post by Xeogred »

And seriously, name modern FPS's that have BOSSES.

Yep, bet that's a huge list. ;)

Definitely something I missed in FPS's. Come on Doom 4.
Image
HLTB | PSN Trophies | RFG (WIP)
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: What makes Duke Nukem Forever so bad?

Post by dsheinem »

Xeogred wrote:And seriously, name modern FPS's that have BOSSES.
Yep, bet that's a huge list. ;)
Do you even play modern FPSs? The vast majority of them have boss fights throughout and/or at the end of the game.
User avatar
Xeogred
Next-Gen
Posts: 14387
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: What makes Duke Nukem Forever so bad?

Post by Xeogred »

dsheinem wrote:
Xeogred wrote:And seriously, name modern FPS's that have BOSSES.
Yep, bet that's a huge list. ;)
Do you even play modern FPSs? The vast majority of them have boss fights throughout and/or at the end of the game.
Name em.

Bunch of bad guys or helicopters and shit don't count.

Image

Rage had like two. And no final boss, the most anticlimactic final stretch of an id game ever. Sure, there's boss battles around in some game. But these moments stuck out a lot in DNF, they were iconic, fun and versatile boss fights and there were so many it was amazing. Hadn't seen that many bosses since Quake 4, Prey, or something.
Image
HLTB | PSN Trophies | RFG (WIP)
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: What makes Duke Nukem Forever so bad?

Post by dsheinem »

Xeogred wrote:
dsheinem wrote:
Xeogred wrote:And seriously, name modern FPS's that have BOSSES.
Yep, bet that's a huge list. ;)
Do you even play modern FPSs? The vast majority of them have boss fights throughout and/or at the end of the game.
Name em.

Bunch of bad guys or helicopters and shit don't count.

Image

Rage had like two. And no final boss, the most anticlimactic final stretch of an id game ever. Sure, there's boss battles around in some game. But these moments stuck out a lot in DNF, they were iconic, fun and versatile boss fights and there were so many it was amazing. Hadn't seen that many bosses since Quake 4, Prey, or something.
There are bosses in the Resistance, Killzone, Halo, FEAR, Far Cry, Portal, Half Life, AvP, Metroid Prime, Deus Ex, etc. series. Just becasue they aren't in COD or Battlefield doesn't mean that Duke Nukem Forever is somehow unique or the only game with "throwback" elements.
User avatar
Xeogred
Next-Gen
Posts: 14387
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: What makes Duke Nukem Forever so bad?

Post by Xeogred »

Resistance is terrible. Killzone I've never played.

Far Cry I guess, not Far Cry 2.

FEAR 2 yeah, not bad.

Portal? Final bosses I guess...

Halo... are you serious? 343 Guilty Spark counts? Giant ships, shooting stuff in cores or whatever don't count for me...

Half-Life for sure, but HL2? Striders I guess?...

AvP was freaking awful. God why'd I beat that game.

Metroid Prime isn't an FPS.

Deus Ex HR... those were horrible boss fights and that's for another discussion. These games are better off without them.

It's not the same. These aren't giant deformed pigs with rocket launcher arms. DNF gave me a thrill whenever a boss popped up. It was totally old school in that regard with the frequent bosses that you just had to unload on.

Don't take me too seriously. Bye.
Image
HLTB | PSN Trophies | RFG (WIP)
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: What makes Duke Nukem Forever so bad?

Post by RyaNtheSlayA »

Xeogred wrote:Resistance is terrible.
You've made at least 2 enemies with that statement. :x
Metroid Prime isn't an FPS.
In what way? It's first person and you shoot stuff. It's main focus is exploration, but it's still an FPS.
Deus Ex HR... those were horrible boss fights and that's for another discussion. These games are better off without them.
Wasn't an argument about whether they were good. Just that games didn't have them.
It's not the same. These aren't giant deformed pigs with rocket launcher arms. DNF gave me a thrill whenever a boss popped up. It was totally old school in that regard with the frequent bosses that you just had to unload on.
DNF gave me a headache
Don't take me too seriously. Bye.
Intoxicated, tired, or just grumpy?

To add to the list. Wolfenstein and (I'm pretty sure) Serious Sam 3 have them. GoldenEye on the Wii had one at the end. Red Steel 2 has several.

Another thing. Story driven games don't really work with bosses. In rare instances they do (Wolfenstein, Doom) but in most modern story driven games they just don't fit (See Deus Ex HR)
Older. Not wiser.
Post Reply