the7k wrote:lisalover1 wrote:Zerodash wrote:Soul Calibur II, obviously. Metal Gear Solid...though some people consider Twin Snakes to be an abomination.
And of course, those people are wrong, wrong, wrong.
Metal Gear Solid: Twin Snakes took a lot of the challenge out of the original, replaced the vocal cast, and recut many of the scenes to be faux-Matrix wire-fu crap.
On a technical level, it is an upgrade, but I feel like a lot of the soul was lost in translation.
I agree with it losing it's soul. Yeah, it
looks better, but that's about it. It's not the game it was originally on the PSX. They tried to go all cinematic on it, and the new voice overs couldn't touch the original ones. I think the biggest problem was that there really was no need for a remake, MGS was perfect the way it was, and they handled the job poorly.
The Resident Evil remake turned out great because it took the original formula, significantly changed the main scenario up while keeping everything recognizable, added a slew of great features and elements, and was able to maintain the original feel and presence of RE on the PSX. It's a very enjoyable game for both new players, and veterans of the original game. The MGS remake is more or less a carbon copy of the PSX game with revamped visuals and MGS2 controls, which really don't add anything to the gameplay, since no changes were made to make the new controls feel necessary. It's a good game if you've never played the PSX game I suppose, but when I first played it I just found myself wanting to play the original instead.
People that call it an abomination are just being dramatic, I think it was more of a swing and a miss. The novelty of seeing a higher resolution model of Snake wears off pretty quickly, and there's really nothing else the game had going for it.