Re: Games Beaten 2016
Posted: Mon Jun 20, 2016 11:25 pm
Games Beaten in 2016 So Far - 67
January (20 Games Beaten)
February (8 Games Beaten)
March (8 Games Beaten)
April (13 Games Beaten)
May (6 Games Beaten)
June (12 Games Beaten)
67. Epic Dumpster Bear - Wii U - June 20

"What the hell? The fuck is this? 'Epic Dumpster Bear?' What kind of a name is that? Just more Wii U eShop shovelware...." WRONG, FOOLISH AND IGNORANT PLEBIAN FOOL! This is the practically-no-budget indie platformer of which we've dared only dream for years. This is the game that recaptures the beloved bullshit "why the fuck not?" spirit that game conception has so woefully lacked these last 20 years! THIS is the masterpiece system seller that the Wii U has needed!

Okay, so maybe I made up the last part. But seriously, don't let the name or visual presentation fool you; Epic Dumpster Bear is a legitimately fun game. It's an indie game made in Unity by one person, and it shows, but not like The Letter or Cutie Pets Pick Berries (though I love the latter for the lol factor). It uses its obviously low budget to enhance its charm. This isn't a platformer for people who don't know what the word "fun" means, and it's not one for people who are too hardcore to get over themselves and won't play anything that doesn't have the tightest, most mechanically flawless controls around. It IS for people who want to play a silly game with a ridiculous plot and learn about bears. It's also Canadian as fuck. Just read the official synopsis from the developer.

How can you NOT love that? And every loading screen will teach you a bear fact. It's fun AND educational. It's your standard run-of-the-mill platformer for the most part. It's broken into six main worlds with a seventh "bonus" world, and each world fits a theme (forest, tundra, desert, ridiculously busty blonde babes, etc). The second to last level in every world is a castle (think the last level in every Mario world), and the last level of every world is a boss battle. Surprisingly, except for the World 6 boss, they get easier each time. I seriously think the first boss is the hardest in the game, and I beat the World 5 boss on my first try without taking a single hit.

The game is a total cake walk in the first world (minus the boss), the second world is still really easy, but halfway through the third world, the challenge kicks in. Not too bad at first, but you'll have to actually pay attention to what you're doing. By the second half of the game, you'll probably hit some frustration. I legit had a neighbor who lives two houses down from me tell me yesterday that he could hear me screaming "FUCK!!!" from his front yard the night before (but he's also a gamer just a couple years older than I, so he thought it was hysterical).

The bosses are, truthfully, a joke. But they're fun and ridiculous. Take, for example, a 25 foot tall wasp brainwashed by the unnamed evil corporation whose last words were "Avenge me..." You can't make this shit up. This game is indie gold, and it seems like us North Carolina folks are the only ones who've tapped into this unabashed brilliance. I know it's hard to live up to Jordan's and my magnificence, but yall seriously have got to play this game.
January (20 Games Beaten)
February (8 Games Beaten)
March (8 Games Beaten)
April (13 Games Beaten)
May (6 Games Beaten)
June (12 Games Beaten)
67. Epic Dumpster Bear - Wii U - June 20

"What the hell? The fuck is this? 'Epic Dumpster Bear?' What kind of a name is that? Just more Wii U eShop shovelware...." WRONG, FOOLISH AND IGNORANT PLEBIAN FOOL! This is the practically-no-budget indie platformer of which we've dared only dream for years. This is the game that recaptures the beloved bullshit "why the fuck not?" spirit that game conception has so woefully lacked these last 20 years! THIS is the masterpiece system seller that the Wii U has needed!
Okay, so maybe I made up the last part. But seriously, don't let the name or visual presentation fool you; Epic Dumpster Bear is a legitimately fun game. It's an indie game made in Unity by one person, and it shows, but not like The Letter or Cutie Pets Pick Berries (though I love the latter for the lol factor). It uses its obviously low budget to enhance its charm. This isn't a platformer for people who don't know what the word "fun" means, and it's not one for people who are too hardcore to get over themselves and won't play anything that doesn't have the tightest, most mechanically flawless controls around. It IS for people who want to play a silly game with a ridiculous plot and learn about bears. It's also Canadian as fuck. Just read the official synopsis from the developer.
An evil corporation destroyed his forest, forcing him to eat dumpster food to survive. Now its his turn to take out the trash.

How can you NOT love that? And every loading screen will teach you a bear fact. It's fun AND educational. It's your standard run-of-the-mill platformer for the most part. It's broken into six main worlds with a seventh "bonus" world, and each world fits a theme (forest, tundra, desert, ridiculously busty blonde babes, etc). The second to last level in every world is a castle (think the last level in every Mario world), and the last level of every world is a boss battle. Surprisingly, except for the World 6 boss, they get easier each time. I seriously think the first boss is the hardest in the game, and I beat the World 5 boss on my first try without taking a single hit.

The game is a total cake walk in the first world (minus the boss), the second world is still really easy, but halfway through the third world, the challenge kicks in. Not too bad at first, but you'll have to actually pay attention to what you're doing. By the second half of the game, you'll probably hit some frustration. I legit had a neighbor who lives two houses down from me tell me yesterday that he could hear me screaming "FUCK!!!" from his front yard the night before (but he's also a gamer just a couple years older than I, so he thought it was hysterical).

The bosses are, truthfully, a joke. But they're fun and ridiculous. Take, for example, a 25 foot tall wasp brainwashed by the unnamed evil corporation whose last words were "Avenge me..." You can't make this shit up. This game is indie gold, and it seems like us North Carolina folks are the only ones who've tapped into this unabashed brilliance. I know it's hard to live up to Jordan's and my magnificence, but yall seriously have got to play this game.