Exactly. If you want to play Earthbound, Secret of Mana 2, or some other such game, it's not really a problem. You flash that game to the cart, then you don't have to mess with it until you're done playing the game. Not too big of a deal.Sarge wrote:It's not terrible, actually, but it did make you think a little harder about exactly what you wanted to put on there.
People get these newer flash carts and dump an entire ROM library on it day 1. I could never do that. I only add a game to the memory card if I wanna play it. I take off games I end up not liking.
The Tototek cart now tho, it's just not worth the price. It's $60 plus shipping from China. The Super Everdrive is only $80 and you can get it locally. The Tototek cart is really only worth it if you can score a used one for like $30, or if you wanna use the programmer to backup/transfer save files from legit carts (although you can just buy the programmer separately for $20 or $30).
Sucks for me because the Tototek Super Flash Cart was $100 when I bought it, maybe even a tad bit more. Plus EMS shipping from China. What I paid for it, plus what I paid for the (used) SNES PowerPak, I could have bought an Sd2snes with that money! But at the time, there were no other SNES flash carts available.
