Re: Games Beaten 2013
Posted: Sun Sep 22, 2013 4:54 pm
1. Bare Knuckle III (Genesis)
2. Megaman 5* (PS2)
3. Final Fight 2 (SNES)
4. Final Fight 3 (SNES)
5. Bloody Roar (PSX)
6. Bloody Roar 2 (PSX)
7. Megaman 6* (PS2)
8. Nier (PS3)
9. Final Fight Double Impact (Guy)
10. Devil May Cry HD (PS3)
11. Dead Space 3 (360)
12. Devil May Cry 2 HD (PS3)
13. Dead Space* (360)
14. Dead Space 2 (360)
15. Bioshock Infinite (360)
16. Doom 3* BFG Edition + RoE + Lost Mission (360)
17. Lost Odyssey (360)
18. FEAR 2* (360)
19. Sonic CD* (PS3)
20. Resident Evil 4* HD (PS3)
21. The Darkness II (360)
22. Far Cry 3 Blood Dragon (360)
23. Skyrim (360)
24. Metal Gear Solid 2* HD (PS3)
25. Metal Gear Solid Peace Walker HD (PS3)
26. Metal Gear Solid 3* HD (PS3)
27. Metal Gear Solid 4 (PS3)
28. Metal Gear Rising: Revengeance (PS3)
29. Zone of the Enders HD (PS3)
30. Devil May Cry 3 HD (PS3)
31. Devil May Cry 3 HD [PLATINUM] (PS3)
32. Onimusha Warlords (PS2)
33. Asura's Wrath (PS3)
34. Ratchet & Clank HD (PS3)
35. Sly Cooper HD (PS3)
36. Onimusha 2: Samurai's Destiny* (PS2)
37. Devil May Cry 4* (PS3)
38. Vanquish (PS3)
39. Onimusha 3: Demon Siege (PS2)
* = replay
So I had weird mixed feelings replaying Onimusha 1-2... and wasn't feeling 3 for a second there (the first hour or so felt kind of rough), but after letting the game sit for a bit it just kept calling back to me. Overall I have had a great time revisiting these games even if I'd say they haven't aged quite as well as the old RE's or whatnot (mostly thinking of Onimusha 1-2 here), but wow 3 was amazing. From what I thought was my least favorite 10 years ago... has now become my favorite by far.
Everything wrong about the first two games is now fixed here. Joystick controls and the ability to use arrows on the fly instead of equipping them separately by going through menus and stuff, that got old.
This one has aged really well actually. Coming out of a lot of other Capcom stuff this year and other series replays, I'd put this game above DMC4 personally for sure. I clocked in a good chunky 14 hours (did all the Dark Realm's I came across which were fun), and yeah even grinded for souls at times just because the combat was so fun here this time around.
Now the story and the tone is straight up cheese, but what's not to love about some fun charm here? In comparison to DMC4's jr high potty humor, I liked the vibe here for Onimusha 3 a lot better. It's just something you'd see straight out of the 90's. Throw in time travel, a goofy magical fairy (whom was likeable actually), Jean Reno as a main character, a crazy monster scientist with an insane voice... and yeah. It's just hilariously fun stuff. They drop the heavy Japanese demon mythology and this one gets a bit more character driven, few more cutscenes, etc. Which in turns works out and made me care a bit more than the previous games.
Again, the game was pretty long for the genre and the levels just kept constantly changing. There are some interesting puzzles and a few big levels where the two main characters interact across time, and it was just awesome. This was a case of time travel use being pretty good. The controls and new mechanics for Jean Reno were a good addition too. The amount of enemies here was crazy, all with different attack patterns a lot of movesets. The bossses, which were mostly a pain in the first two, were great stuff here. And thankfully they cut back on the item box puzzles big time, and the ones here were very doable after a few tries.
Like the DMC's, you can end up realizing after awhile that the combat here is truly not a button masher. The deflect/counter and critical mechanics were a lot of fun and spiced things up, especially with how intricate it gets with the large array of enemy types and bosses. It is both very risky to play going for counter/critical but also very rewarding at the same time and almost crucial at points. These elements were in the first two games, but this one took it to the next level and was just so much more polished. Overall the game was a good challenge and felt perfectly fair, whereas the first two just had moments of bad design that felt cheap and you couldn't help but take tons of hits or whatever.
Overall this was a surprise and I actually realized the further I got, it finally hit me that I never did beat this one back in the day for some reason. Again, at the time for some reason I wasn't enjoying it as much as the others or something... so I never finished it. This game felt like it had close to as much polish as RE4 at the time and is nearly the same length, impressive for such a game. Lots of unlockables and secrets, some I missed, etc. There's a lot of content here.
I think I'd rank the series like so:
Onimusha 3: 8, just hands down the best of the trilogy.
Onimusha 1: 7, more in line with the classic RE's in design. The most archaic and the side female ninja playable parts sucked, but I forgive it. The simplicity works, and so I prefer it to 2.
Onimusha 2: 7, arguably more polished than the first game with some improvements and beautiful pre-rendered backdrops, but the open town places and the item trading were unnecessary fluff that dragged things out for no reason at all and were just boring. Unlikable villains across the board too.
There's a lot of lore behind the scenes here if you read all the notes/books throughout. Overall if you're a fan of Capcom's PSX/PS2 stuff and haven't checked these games out, I definitely can't recommend them enough. If you like or don't like one, don't give up on the others, there's enough changes for all of them to make differing impressions.
With that said, now off to Dawn of Dreams (4). Which I played a lot of before too, but also never finished. I'll be curious to see how this one ties in, but I know it's not much at all, and the entire game feels 110% different outside of the simple soul absorbing element. But yeah I'll be curious to see how it stacks up.
2. Megaman 5* (PS2)
3. Final Fight 2 (SNES)
4. Final Fight 3 (SNES)
5. Bloody Roar (PSX)
6. Bloody Roar 2 (PSX)
7. Megaman 6* (PS2)
8. Nier (PS3)
9. Final Fight Double Impact (Guy)
10. Devil May Cry HD (PS3)
11. Dead Space 3 (360)
12. Devil May Cry 2 HD (PS3)
13. Dead Space* (360)
14. Dead Space 2 (360)
15. Bioshock Infinite (360)
16. Doom 3* BFG Edition + RoE + Lost Mission (360)
17. Lost Odyssey (360)
18. FEAR 2* (360)
19. Sonic CD* (PS3)
20. Resident Evil 4* HD (PS3)
21. The Darkness II (360)
22. Far Cry 3 Blood Dragon (360)
23. Skyrim (360)
24. Metal Gear Solid 2* HD (PS3)
25. Metal Gear Solid Peace Walker HD (PS3)
26. Metal Gear Solid 3* HD (PS3)
27. Metal Gear Solid 4 (PS3)
28. Metal Gear Rising: Revengeance (PS3)
29. Zone of the Enders HD (PS3)
30. Devil May Cry 3 HD (PS3)
31. Devil May Cry 3 HD [PLATINUM] (PS3)
32. Onimusha Warlords (PS2)
33. Asura's Wrath (PS3)
34. Ratchet & Clank HD (PS3)
35. Sly Cooper HD (PS3)
36. Onimusha 2: Samurai's Destiny* (PS2)
37. Devil May Cry 4* (PS3)
38. Vanquish (PS3)
39. Onimusha 3: Demon Siege (PS2)
* = replay
So I had weird mixed feelings replaying Onimusha 1-2... and wasn't feeling 3 for a second there (the first hour or so felt kind of rough), but after letting the game sit for a bit it just kept calling back to me. Overall I have had a great time revisiting these games even if I'd say they haven't aged quite as well as the old RE's or whatnot (mostly thinking of Onimusha 1-2 here), but wow 3 was amazing. From what I thought was my least favorite 10 years ago... has now become my favorite by far.
Everything wrong about the first two games is now fixed here. Joystick controls and the ability to use arrows on the fly instead of equipping them separately by going through menus and stuff, that got old.
This one has aged really well actually. Coming out of a lot of other Capcom stuff this year and other series replays, I'd put this game above DMC4 personally for sure. I clocked in a good chunky 14 hours (did all the Dark Realm's I came across which were fun), and yeah even grinded for souls at times just because the combat was so fun here this time around.
Now the story and the tone is straight up cheese, but what's not to love about some fun charm here? In comparison to DMC4's jr high potty humor, I liked the vibe here for Onimusha 3 a lot better. It's just something you'd see straight out of the 90's. Throw in time travel, a goofy magical fairy (whom was likeable actually), Jean Reno as a main character, a crazy monster scientist with an insane voice... and yeah. It's just hilariously fun stuff. They drop the heavy Japanese demon mythology and this one gets a bit more character driven, few more cutscenes, etc. Which in turns works out and made me care a bit more than the previous games.
Again, the game was pretty long for the genre and the levels just kept constantly changing. There are some interesting puzzles and a few big levels where the two main characters interact across time, and it was just awesome. This was a case of time travel use being pretty good. The controls and new mechanics for Jean Reno were a good addition too. The amount of enemies here was crazy, all with different attack patterns a lot of movesets. The bossses, which were mostly a pain in the first two, were great stuff here. And thankfully they cut back on the item box puzzles big time, and the ones here were very doable after a few tries.
Like the DMC's, you can end up realizing after awhile that the combat here is truly not a button masher. The deflect/counter and critical mechanics were a lot of fun and spiced things up, especially with how intricate it gets with the large array of enemy types and bosses. It is both very risky to play going for counter/critical but also very rewarding at the same time and almost crucial at points. These elements were in the first two games, but this one took it to the next level and was just so much more polished. Overall the game was a good challenge and felt perfectly fair, whereas the first two just had moments of bad design that felt cheap and you couldn't help but take tons of hits or whatever.
Overall this was a surprise and I actually realized the further I got, it finally hit me that I never did beat this one back in the day for some reason. Again, at the time for some reason I wasn't enjoying it as much as the others or something... so I never finished it. This game felt like it had close to as much polish as RE4 at the time and is nearly the same length, impressive for such a game. Lots of unlockables and secrets, some I missed, etc. There's a lot of content here.
I think I'd rank the series like so:
Onimusha 3: 8, just hands down the best of the trilogy.
Onimusha 1: 7, more in line with the classic RE's in design. The most archaic and the side female ninja playable parts sucked, but I forgive it. The simplicity works, and so I prefer it to 2.
Onimusha 2: 7, arguably more polished than the first game with some improvements and beautiful pre-rendered backdrops, but the open town places and the item trading were unnecessary fluff that dragged things out for no reason at all and were just boring. Unlikable villains across the board too.
There's a lot of lore behind the scenes here if you read all the notes/books throughout. Overall if you're a fan of Capcom's PSX/PS2 stuff and haven't checked these games out, I definitely can't recommend them enough. If you like or don't like one, don't give up on the others, there's enough changes for all of them to make differing impressions.
With that said, now off to Dawn of Dreams (4). Which I played a lot of before too, but also never finished. I'll be curious to see how this one ties in, but I know it's not much at all, and the entire game feels 110% different outside of the simple soul absorbing element. But yeah I'll be curious to see how it stacks up.