*Denotes Replay For Completion*
1. Final Fantasy X/X-2 HD Remaster (PS3)
2. Max Payne 2: The Fall Of Max Payne (XBOX)
3. Streets of Rage 4 (NS)
4. The Legend Of Zelda: Ocarina Of Time Master Quest (GCN)
5. Dirge Of Cerberus: Final Fantasy VII (PS2)
6. Darkstalkers (PS1)
7. Evolution: The World Of Sacred Device (SDC)
8. Ogre Battle 64: Person Of Lordly Calibur (N64)
9. Draogn Quest VI (SNES)

I beat Dragon Quest VI on the Super Nintendo Entertainment System this evening!
I have had a checkered and interesting past with the Dragon Quest series. I jumped around and played them completely out of order along with having varying opinions about each game. My favorite is Dragon Quest IV followed closely by Dragon Quest V. In the next tier, I have Dragon Quest VIII and II as a good games. Dragon Quest VII is the next tier as it is an okay game and I did not like Dragon Quest I and III at all, even though I respected both of them. So, I was actually looking forward to Dragon Quest VI as I loved 4 and 5 and this finished off the Zenthian trilogy along with being a favorite of a friend of mine. As my last Super Nintendo game and the final classic Dragon Quest game, it was finally time to play it.
I think my favorite aspect of Dragon Quest VI is the music followed closely by the graphics. I love the Tower Theme and the entire soundtrack is a delight to listen to. Dragon Quest V was also very simple in the graphics department, so I like seeing the detailed sprites and upgrade throughout the entire game. Dragon Quest VI has once again did some incremental changes to the old formula. You now have a Caravan, where you can have multiple party members and you can store multiple key items. This helps so much in inventory management and the extra party members are needed to get through the dungeons unscathed.
Those extra party members became desperate healing resources as the game is incredibly uneven, frustrating, long and very hard. The first half of the game, I was flushed with cash, but kept dying so I had to grind for levels. The second half of the game, I had no money but they kept throwing new equipment at me all the time. Almost every single enemy in the game either attacks twice, can just kill/paralyze party members or has a spell that hits everybody. The class system is interesting, but it doesn't affect your character besides giving them more useless skills.
Overall, I liked Dragon Quest VI less the more I played it. The story is uneven and directionless, especially the middle part. I liked the characters, but they also had no development besides being introduced to the party. For me, this was a frustrating experience from the first hour and it just never became enjoyable. I am glad that I finished it as I beat all of the classic Dragon Quest games, but VI ranks close to VII in my book.