Key-Glyph wrote:Regarding the Mass Effect 2 discussion: It is incredibly overhyped, and it honestly shocks me that most people consider it their favorite in the series (my sincere apologies to my best friend if she's reading this, but this thread is supposed to be harsh!). They improved the combat system from the original, but every other aspect suffered: they wrote several recurrent characters with a breathtaking lack of internal understanding or consistency; they ruined the Big Bad; they introduced a ridiculous plot straight out of a B horror movie that adds absolutely no development to the story arc; the writers got aggravatingly heavy-handed in promoting certain characters over others; and in general the game tried way too hard to be dark and edgy. Sometimes I feel that if Mass Effect 2 were personified, it would be a fifteen-year-old trying to fit in with the Cool Kids on the smokers' corner by means of ridiculous, ineffective posturing. I feel embarrassed for that kid. And we were such good friends before high school! How could we drift so far apart?! /extended metaphor
This is the title that gave us The Illusive Man, and I can never forgive it. But it is also the game that gave us Mordin and Kal'Reegar... so it can't be said that it doesn't earn points in certain significant, if isolated, ways.
Aslong as you dislike Mario 64 and Sunshine more it's acceptable. Sure Mario 64 is the one which had the most historical impact and Galaxy 1&2 suffer from waggle controls if you can't stand the wii controller, but it has such awesome level design that you seriously can't dislike the game unless you dislike 3D platformers as a whole.
My WTB thread (Sega CD/Saturn games) Also looking to buy: Ys III (TG-16 CD), Shadowrun (Genesis) Hori N64 mini pad and Slayer (3DO) in long box/just the long box
Menegrothx wrote:Aslong as you dislike Mario 64 and Sunshine more it's acceptable. Sure Mario 64 is the one which had the most historical impact and Galaxy 1&2 suffer from waggle controls if you can't stand the wii controller, but it has such awesome level design that you seriously can't dislike the game unless you dislike 3D platformers as a whole.
I liked Super Mario Sunshine a lot, actually. Mario 64 not quite as much, but it's still fun.
The weird gravity effects, the little planets, the small play areas, stuff like that I just didn't like in Super Mario Galaxy. It didn't feel like a Mario game to me, it felt kind of gimmicky.
Mario Galaxy is basically the fludd-less sections of Sunshine expanded into an entire game. It was pretty much exactly the game I wanted after Sunshine.
I didn't mind Mario 64, it was OK, but I do prefer a 2D Mario experience, by far. Sunshine was OK, but very meh. And I did play the first Galaxy, which was pretty neat. I didn't need to play the 2nd one though, more of the same and what not.
I hated Metroid Prime 3 because of it's sheer unplayability. I was really pissed that Nintendo didn't even attempt to put in proper -excuse me- "classic" controls for it. Wagglemotion for a game like that was just horrible.
I was one of the ones who thought "A FPS METROID! FUUUUCK THAT" but then I played MP1 and it was actually really great, and MP2 expanded on it (never beat it though). MP3 I think I got about an hour in and just could not stomach that damn wii-mote control, so I stopped.
I understand this may have been said already, but fuck if I'm gonna read through 150+ pages to check.
Mario games are plenty fun (the 2D ones anyway) but Mario as a character is boring as hell. No personality, no dialogue, no backstory and no motivation aside from "save Princess Peach." I realize this is because he comes from a much simpler era of gaming, but they keep making new games about him while he continues to be a shitty, shallow character. Also his voice is annoying and borderline racist.
Honestly a lot of the same things can be said about Link. The Zelda games are usually awesome but Link is generally little more than a creepy emotionless mute who brings nothing to the table besides simply being the "hero." It's even weirder than Mario because Zelda games have such lush engaging stories, although ironically featuring a protagonist that's under-developed as fuck. At least in Wind Waker he has a distinct personality and a decent range of facial expressions, so that's the exception.
Characters I do like? The ones that have character. The ones with a wide range of expressions and are entertaining to watch (i.e. Bonk, Sparkster, Kirby, Ristar, Earthworm Jim).
On an unrelated note, I think Samus controls horribly in Super Metroid. That game is great but really frustrating at times for all the wrong reasons.
noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
I don't think anything made by Nintendo is the place to go if you're expecting deep stories or characters.
They more or less use the same basic story for every game (Ganon is back and, SURPRISE, you're the hero from ancient legend - Oh look, Bowser kidnapped Peach again) sometimes with small changes that, in my opinion, make no real difference.
And I don't believe a character can ever be truly interesting or compelling if they don't talk. That's not to say they're an outright bad character, as someone such as Samus can still be very bad ass even without talking. But they'll never be a character I care about, or someone that Ill get invested in what happens to them.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.