I probably have 15-20 hours per week. If you notice, a ton of my beaten games are NES, so they're quite short. Especially if I'm using save states to assist in any way.
Speaking of which...
January:
February:
March:
April:
May:
66)
Master Chu and the Drunkard Hu
67)
The New Ghostbusters II (NES, proto)
68)
Castlevania: Symphony of the Night (PSP, via
Dracula X Chronicles)
69)
Revenge of Shinobi
70)
Shinobi III
71)
Shadow Dancer
72)
El Viento
73)
Earnest Evans
74)
One Must Fall 2097
75)
A Nightmare on Elm Street (NES)
76)
Hebereke
77)
Contra
78)
Wario Land: Shake It!
79)
Gimmick!
80)
Ninja Gaiden (GG)
81)
Wai Wai World 2 (NES)
I'd always skipped this game because it starts out with an autoscrolling sequence, and I just kinda assumed the whole game was like that. Not so much! It's basically
Konami World 2, and has lots of homages to other Konami properties. You choose your heroes to start (guys like Goemon, Fuuma, Upa, Bill Rizer, and Simon Belmont), and head into the game. But you don't play as them initially. Instead, you pick up "C" icons that let you change into those guys. A timer starts at 60 seconds, and hits decrease the timer. When it's over, you revert to your basic form. It turns out that it's really easy to keep transformed, though, which makes the game ridiculously easy...
...except for the shooter stages. Oh, yes, there's a
Twin Bee segment (not too bad) and a
Gradius segment (which
can be tough). There's also some other minigames scattered along the way, and some branching paths that I didn't take. Oh, and a
Frogger sequence leading to the last area. Stupid
Frogger. It's not calibrated easy here, either.
Anyway, a fun little one-hour diversion. A nice, breezy platformer for the most part.