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Re: Erik Twice Reviews - Beyond Earth: Good design, bad bala
Posted: Sun Nov 23, 2014 8:32 am
by Erik_Twice

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Civilization: Beyond Earth is destined to become a better, more nuanced and less strategically repetitive game than any other
Civilization game before it. But it's broken. Balance is so obviously awful and so many parts of it are clear placeholders that it's pretty much an unfinished game. Will it be good? Perhaps with patches.
Want to read why that's the case? Read my review here:
Civilization: Beyond Earth - C
Re: Erik Twice in Review - The Fourth Year (Please comment!)
Posted: Thu Jan 01, 2015 2:13 pm
by Erik_Twice
Another year has passed and, like always, I've decided to write about what I did well, what I did not and what I want to improve or chance. This is fairly important for me, so if you read my blog and have some thoughts on the matter, feel free to share them here, I'm ready to listen
Erik Twice in Review - The Fourth Year
Re: Erik Twice in Review - Fire Emblem: Blazing Sword - B
Posted: Thu Mar 05, 2015 12:12 pm
by Erik_Twice

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I'm slowly becoming a
Fire Emblem fan, though Blazing Sword left a fair bit to be desired. It's not a bad game by any means but it sacrificed appeal in the name of accessiblity, and came worse for it.
Fire Emblem: Blazing SwordI suffered through writer's block for the last two months so you guys can't imagine how happy I am to finish this article

Re: Erik Twice Reviews: Battle Garegga - AAA
Posted: Sun May 03, 2015 8:27 am
by Erik_Twice

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Most posters here have probably played Yagawa's
Battle Garegga but it's not a very well-known game outside of shmup circles. So with this review I tried to present the game in a friendly manner, what is
Battle Garegga really about? And why is it important or different? Why is it interesting to play?
Battle Garegga - AAA
Re: Erik Twice Reviews: F-Zero (SNES) - A
Posted: Wed Jul 01, 2015 1:38 pm
by Erik_Twice

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My F-Zero review hasn't turned out as well as I wanted, a lot of stuff I wanted to discuss in-depth like the gimmicks or Port Town looking like a carpet of pixel vomit ended up not making it in, but I still hope you enjoy reading it.
I think F-Zero is interesting in that there's a certain kind of gamer that would love it because it's more "retro". I do fall in that camp a bit, and I think many's love of the game in this forum can be traced down to that aspect.
F-Zero - A
Re: Erik Twice Reviews: F-Zero (SNES) - A
Posted: Wed Jul 01, 2015 1:42 pm
by Exhuminator
F-Zero is my all time favorite racing game. However, I played and fell in love with it when it was actually released. Playing it now for the first time is probably a rather different experience indeed.
Re: Erik Twice Reviews: F-Zero (SNES) - A
Posted: Wed Jul 01, 2015 2:21 pm
by Erik_Twice
Exhuminator wrote:F-Zero is my all time favorite racing game. However, I played and fell in love with it when it was actually released. Playing it now for the first time is probably a rather different experience indeed.
It probably is, but I'm actually surprised at how timeless it is. It's like
Super Mario, or
A Link to the Past or
Punch-Out in that what made it great in 1990 is timeless so it will continue being a good game.
I mean, when you think about it, there are only a handful of 2D racers that are actually played twenty years later and there were A LOT of racers back then.
Re: Erik Twice Reviews: F-Zero (SNES) - A
Posted: Wed Jul 01, 2015 2:30 pm
by Exhuminator

If you're bored sometime, give
Uchuu Race: Astro Go! Go! a try. It's a Super Famicom mode7 racer not entirely unlike
F-Zero, but it has its own style and ideas. Definitely a hidden gem.
Re: Erik Twice Reviews: Hidden Agenda, a Thief II Fan Missio
Posted: Tue Jul 07, 2015 6:01 am
by Erik_Twice
Exhuminator wrote:If you're bored sometime, give Uchuu Race: Astro Go! Go! a try. It's a Super Famicom mode7 racer not entirely unlike F-Zero, but it has its own style and ideas. Definitely a hidden gem.
I'll try to check it out, thanks Exhuminator


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I review another
Thief II fan mission! This time it's
Hidden Agenda, which may not be as polished or as innovative as other missions but captures the game's basic so well that it's one of my favourites so far.
Hidden Agenda - AA
Re: Erik Twice Reviews: Magical Drop V is just dissapointing
Posted: Sun Sep 13, 2015 1:36 pm
by Erik_Twice

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Magical Drop V saw mixed reviews on release, with most reviewers talking about it on the big picture. I decided to take the opposite approach and go down to the root issue: Why is this game worse than
Magical Drop III? Why is it so poorly regarded and even then, why isn't it worth playing?
Personally, I'm very proud of this review because I think I managed to explain something very technical in a simple manner.
Magical Drop V - C