I'll probably be shot for this, but Castlevania: Symphony of the Night. That game is so damn boring it hurts.
For the record, I don't like Castlevania in general for that very reason, but SOTN is the one everybody worships, and I just don't get it.
Resident Evil has also always bored the hell out of me. The "revamp" for RE4 and 5 didn't change my opinion.
I'm also in the "modern shooters suck" crowd. Get me some Doom and we'll play.
There are others, but they're escaping me now.
What "Great" game did you end up hating?
Re: What "Great" game did you end up hating?
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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AppleQueso
Re: What "Great" game did you end up hating?
...I have no earthly idea what you're talking aboutThe Apprentice wrote:My best example would be Legend of Zelda: OoC. "Great" game with horrid camera and targeting system that take potentially awesome boss fights and turn them into frustrating z-tapping sessions. Oh, and annoying level design, like enemies that will electrocute you if you touch them, which can pass through walls and float around, and can only be killed with a weapon you aquire after you've already ran around them.
Re: What "Great" game did you end up hating?
Inside Jabu Jabu's Belly, which admittedly is one of my least favorite Zelda dungeons.AppleQueso wrote:...I have no earthly idea what you're talking aboutThe Apprentice wrote:My best example would be Legend of Zelda: OoC. "Great" game with horrid camera and targeting system that take potentially awesome boss fights and turn them into frustrating z-tapping sessions. Oh, and annoying level design, like enemies that will electrocute you if you touch them, which can pass through walls and float around, and can only be killed with a weapon you aquire after you've already ran around them.
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AppleQueso
Re: What "Great" game did you end up hating?
I was thinking more about the "horrid" targeting system. I never once had an issue with it or the camera (though Wind Waker had a much better camera).Ack wrote:Inside Jabu Jabu's Belly, which admittedly is one of my least favorite Zelda dungeons.AppleQueso wrote:...I have no earthly idea what you're talking aboutThe Apprentice wrote:My best example would be Legend of Zelda: OoC. "Great" game with horrid camera and targeting system that take potentially awesome boss fights and turn them into frustrating z-tapping sessions. Oh, and annoying level design, like enemies that will electrocute you if you touch them, which can pass through walls and float around, and can only be killed with a weapon you aquire after you've already ran around them.
Re: What "Great" game did you end up hating?
Well, admittedly it is early on in the 3D era, so the camera's not going to be perfect and there are some things to get used to. Navi was pretty annoying too.
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AppleQueso
Re: What "Great" game did you end up hating?
so glad nintendo realized this and just gave Tatl those ringing sounds in MM.
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hardrrocker
- 16-bit
- Posts: 63
- Joined: Thu Jun 10, 2010 10:54 am
Re: What "Great" game did you end up hating?
The legend of Zelda a Link to the past.
I put rocket fuel in my vaccuum and it started a fire in my house. I am so mad at Black & Decker for making a vaccuum that I can't do what I want with.
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AppleQueso
Re: What "Great" game did you end up hating?
you people need to stop doing thishardrrocker wrote:The legend of Zelda a Link to the past.
Re: What "Great" game did you end up hating?
Wow, that's the first time I've ever heard someone say they hated that one. Reasons?hardrrocker wrote:The legend of Zelda a Link to the past.


