What are you playing?

Anything that is gaming related that doesn't fit well anywhere else
SNKnicotine
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Re: What are you playing?

Post by SNKnicotine »

graffix_13 wrote:
Fragems wrote:Playing The Last of Us currently and I have to say the intro level was one of the best I have ever seen in a game. Experiencing that first level alone was well worth the $60. It ranks up there with the first stage of FFVII in my book. They captured the insanity of the outbreak perfectly and oh the emotion was freaking amazing :cry: .

All i can say is game is amazing. From the first 4-5 hours i have spent in it I already want a sequel/prequel. This game deserves at least 2-3 of them.

BEST PS3 Exclusive I have played as of now.


Agree! I'm almost done with the game (at least, I think I am...I have to be getting close) and I have that feeling "I don't want it to end!" Even though I have a few more playthroughs to go for the plat.

The game is amazing, and easily my favorite this generation (PS3/Xbox 360). My ONLY complaint is that it very glitchy. I've had conversation prompts not show, a comic book that didn't appear where it was suppose to, and a ladder that I needed to advance the story not show up. Usually restarting the encounter will get the items to populate.


also agree!!

I have been playing Project X Zone very fun game, just confusing and hard to keep up with the story.
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MrEco
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Re: What are you playing?

Post by MrEco »

Menegrothx wrote:How can those elitist movie critics live with themselves after giving every imaginable poorly written Hollywood cash in blockbuster 1/5? Don't they know that if it's popular, it must be good.

You must be confused. You see, I never said that popularity = good quality. Please read my post again dear sir. I was saying that popularity doesn't = shit quality.

Something can be good and popular, or good and obscure. There's room for both. Likewise with being bad and popular, or bad and obscure. :wink:


Also, comparing Vivaldi, a completely instrumental form of music to modern day music which is primarily lyrical based, is aiming for a completely different audience, and in some cases uses computers to synthesize the actual music? Well you might as well compare video games to books and say that all video games suck because they aren't as well written.
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Violent By Design
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Re: What are you playing?

Post by Violent By Design »

Menegrothx wrote:I think graphics/artstyle/aesthetics are more of a subjective thing, while even if you're not quite enjoying the dialogue/story you can still admit it's well written and it's the same thing with music (it's not amazing to your ears but you still think it fits well in the scene/area). Then again, even if you hate the look or art direction/style of a game, you can still agree that the level/character design is unique/innovative/artistic/whatever.
No,you can't just "admit" it. If anything it is much more subjective to point out a good story than a good video game.

Writing and music are just as subjective as aesthetics. Anyone who was an "expert" at those would agree (using your own criteria, people who specialize in those fields should know best - no?).

There is no right way to make a song, movie, dance or story. Anything that is seen as conventional in those fields are broken so regularly that the word conventional can't even be taken literally when talking about those things.

I wouldn't say that writing is art. Sure the plot of SH2/PS:T/BS/SotC is art if game writing can be art, but I wouldn't say that sentences or character can be art. A NPC in a mediocre/poorly written RPG feels lifeless and is purely utilitarian. A NPC in well written RPG with a similiar "function" does the same trick, but also has personality and feels like a believable character. But it's still not art. So a cohesive package (story+characters+conversations, for example Silent Hill 2) can form something that could be called art, but individual pieces of it are not art by themselves. Eh, it's a complicated issue, I'm not sure if I'd call any RPG/game writing art besides those few examples.


Your definition of art comes off as very cliche (and I swear, I see this all the time in the video game community, you're even mentioning the same games). There is good art and bad art, saying one game isn't art because you felt it is lifeless makes no sense. It is still art regardless. Art is entirely a personal thing, regardless if it stimulates you or not is really irrelevant. Calling something art shouldn't strictly be a compliment of its quality.
Menegrothx
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Re: What are you playing?

Post by Menegrothx »

MrEco wrote:You must be confused. You see, I never said that popularity = good quality. Please read my post again dear sir. I was saying that popularity doesn't = shit quality.

Something can be good and popular, or good and obscure. There's room for both. Likewise with being bad and popular, or bad and obscure. :wink:

And despite my example, I never stated good games are shit, in this particular example (Oblivion), they're subpar/mediocre and overhyped. Usually the casual consumer can't understand or appreciate the subtle nuances or complexity of products that critics and hardcore fans love, hence simpler products sell better despite the fact that they're not as high quality as those less popular/hyped gems.

So using Argumentum ad populum is inane because the casual consumer simply doesn't know any better - and in many cases hasn't got the time/intrest/effort to do anything about it.

It's worth stating that in many cases games that deserve more recognition yet are fairly obscure (aka hidden gems) are that way because of economic and various other reasons, not because the casual gamer is too thick to enjoy the game in question.
MrEco wrote:Also, comparing Vivaldi, a completely instrumental form of music to modern day music which is primarily lyrical based, is aiming for a completely different audience, and in some cases uses computers to synthesize the actual music? Well you might as well compare video games to books and say that all video games suck because they aren't as well written.

We're comparing a WRPG to other WRPGs.
Violent By Design wrote:Your definition of art comes off as very cliche (and I swear, I see this all the time in the video game community, you're even mentioning the same games).

That's because I'm following the mantra of those who dispute video games as an art form - aesthetics and music aren't enough to turn a video game into art. The work needs to be cohesive, all it's different parts need to work together and it needs to have a message/point. That's the same way movies work.
Violent By Design wrote:There is good art and bad art, saying one game isn't art because you felt it is lifeless makes no sense. It is still art regardless. Art is entirely a personal thing, regardless if it stimulates you or not is really irrelevant. Calling something art shouldn't strictly be a compliment of its quality.

Enlighten me, what is your definition of an "art game" (or rather a game that thappens to be art, as "art games" are usually pretentious indy games that ignore the whole gameplay part of video games). Seems to me like according to your definition all games are art, if quality or nothing else for that matter has any effect on whether a game can be considered to be art or not.
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MrEco
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Re: What are you playing?

Post by MrEco »

Menegrothx wrote:
MrEco wrote:Also, comparing Vivaldi, a completely instrumental form of music to modern day music which is primarily lyrical based, is aiming for a completely different audience, and in some cases uses computers to synthesize the actual music? Well you might as well compare video games to books and say that all video games suck because they aren't as well written.

We're comparing a WRPG to other WRPGs.

And yet you're the one who first brought up the Vivaldi vs. Justin Bieber argument. Yet now you're trying to blame me for going off topic? :roll:

Do you even know how analogies work?
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Menegrothx
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Re: What are you playing?

Post by Menegrothx »

MrEco wrote:And yet you're the one who first brought up the Vivaldi vs. Justin Bieber argument. Yet now you're trying to blame me for going off topic? :roll:

Do you even know how analogies work?

I wrote that message, I know that. You said that the music analogue was flawed because those two examples represent different genres, to which I replied that the argument is about how the game in question, a WRPG, rates against other WRPGs, and therefore your criticism isn't valid when applied to the actual argument rather than my analogy.
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Tweekers237
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Re: What are you playing?

Post by Tweekers237 »

Just hit Lvl 61 on BL2 (mechromancer). Gonna try to complete UVHM but it is almost beyond ridiculous.

Also just statred State of Decay. Feelin it from what Ive played so far.
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Fragems
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Re: What are you playing?

Post by Fragems »

graffix_13 wrote:The game is amazing, and easily my favorite this generation (PS3/Xbox 360). My ONLY complaint is that it very glitchy. I've had conversation prompts not show, a comic book that didn't appear where it was suppose to, and a ladder that I needed to advance the story not show up. Usually restarting the encounter will get the items to populate.


I am a little worried about the glitches hadn't experienced much of any until last night. Right before I stopped playing I had a cut scene bug out on me it started then screen tearing insued and then the characters only with a black background and then the scene started over and played properly. Also had enemies no longer appearing when I was in listen mode I would just have the sound bubble and no outline 90% of the time.
Violent By Design
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Re: What are you playing?

Post by Violent By Design »

Tweekers237 wrote:Just hit Lvl 61 on BL2 (mechromancer). Gonna try to complete UVHM but it is almost beyond ridiculous.

Also just statred State of Decay. Feelin it from what Ive played so far.

What is BL2?
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Hobie-wan
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Re: What are you playing?

Post by Hobie-wan »

Borderlands
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