The exact quote from microsoft was; "We currently do not have plans to release any Halo titles on Steam," which is just a generic PR response that any company would give over rumors. And evidence suggests otherwise such as entries in the steam database for Halo 3:BoringSupreez wrote:There were rumors recently that Halo 3 would be coming to Steam, but MS shot that down along with all the other Halo games.
http://steamdb.info/app/216800/
Hell, when that entry was discovered you could even access and use a steam community hub for the game (which as since been silently disabled but can still be seen in this search here.). Now I personally think A PC port of Halo 3 might be a stretch and they just put that there to cover there bases, but a steam release of 1 and 2 seems likely, especially that it was recenty announced that support for Halo 2 Vistas online would continue. See:
Emphasis mine.David Ellis @DavidEllis
Halo 2 PC support extended through June 2013 while we investigate further support options. Now go get those achievements.
This is particularly odd since they previously said:
So maybe they are delaying the shutdown to see if a steam release can revitilize the game.“we’ve been monitoring the population for months, and it’s been peaking consistently at approximately 20 players or less..."
They have abandoned Games for Windows Live. The most recent PC releases (Deadlight, Mark of the Ninja) used steam for DRM, and they patched out GFWL in Toy Soldiers.lisalover1 wrote:Also, why would MS release Halo on Steam if they are trying their hardest to promote Games For Windows Live?
It was a download service, since closed and folded into xbox.com. Its also a form of DRM. Darksouls added steamworks at the demand of fans, effectively giving it two layers of DRM.Stark wrote:Is Games for Windows Live a digital download service? I thought it was like backend acheivement tracking and whatnot. Isn't Dark Souls a GfWL product and Steamworks?

