Same thing here. I keep seeing and hearing new little things all the time. It's the way all the people move and react (including Niko) that makes the game feel alive and detailed. Definitely not a perfect game, but it is turning out to be a fun and interestingly broad experience. One thing that's pissing me off is the driving mechanics though. Having sunk 25 hours into Ridge Racer 6 over the last few months doesn't help me - I keep wanting to slide around!devilmyarse wrote:A feeling I keep getting while playing is, when is the game gonna stop being new, when will I start seeing things repeating, repeated content, systematic processes governing the way pedestrians react, when will I start seeing the patterns like in every other GTA game that i've played. I kinda don't want that moment to ever come as i'm having quite a lot of fun.
Lets Talk About GTA
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RadarScope1
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Randy_Marsh
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Randy_Marsh
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i agree with your complaint about the car physics. i think they went for a more realistic car handling as opposed to the more arcadey feely of the earlier games. more real = less fun IMO.RadarScope1 wrote:Same thing here. I keep seeing and hearing new little things all the time. It's the way all the people move and react (including Niko) that makes the game feel alive and detailed. Definitely not a perfect game, but it is turning out to be a fun and interestingly broad experience. One thing that's pissing me off is the driving mechanics though. Having sunk 25 hours into Ridge Racer 6 over the last few months doesn't help me - I keep wanting to slide around!devilmyarse wrote:A feeling I keep getting while playing is, when is the game gonna stop being new, when will I start seeing things repeating, repeated content, systematic processes governing the way pedestrians react, when will I start seeing the patterns like in every other GTA game that i've played. I kinda don't want that moment to ever come as i'm having quite a lot of fun.
Wait until you get the better cars later. You'll find they're a little easier to control. Some cars stick to the road, some don't. It's a little bit more realistic and I quite like it.
I've learnt to drive properly on the game and i'm enjoying it much more now. You can't just go full throttle and then just handbrake round the corners anymore.
I've learnt to drive properly on the game and i'm enjoying it much more now. You can't just go full throttle and then just handbrake round the corners anymore.
Marurun wrote:Don’t mind-shart your pants, guys
- AwesomeMonstar
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They serve as tutorial missions to get people new to the game into shape, You'd pass up much of the game without them.metaleggman wrote:Since when are perfect games boring at any point? I understand the easy for the first missions, but the game shouldn't be boring at any point in the game if it's a game worthy of all 10s.AwesomeMonstar wrote:You're playing the first missions, of course it's easy and boring. GTA, like many games, requires a little bit of patience before you get into the real beef of the game
EDIT: just kinda realized this but you an mozgus are certainly passing alot of judgment on a game you have barely even played. That's just a little bit silly.
Last edited by AwesomeMonstar on Mon May 05, 2008 10:14 am, edited 1 time in total.
They also serve as introduction to new features, eg mobile phone, internet cafe, the activities (bowling, darts, pool etc), relationships, how the new wanted level system works... and so on.AwesomeMonstar wrote:They serve as tutorial missions to get people new to the game into shape, You'd pass up much of the game without them.metaleggman wrote:Since when are perfect games boring at any point? I understand the easy for the first missions, but the game shouldn't be boring at any point in the game if it's a game worthy of all 10s.AwesomeMonstar wrote:You're playing the first missions, of course it's easy and boring. GTA, like many games, requires a little bit of patience before you get into the real beef of the game
So not completely useless really. Besides, it's an hour of play time at most. It's not that big of a deal really.
Marurun wrote:Don’t mind-shart your pants, guys
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RadarScope1
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AwesomeMonstar - Mozgus has said he has spent a lot of time playing the earlier GTA games, so he's not talking out of his ass here. The overall idea is still the same as the past games.
On the driving mechanics: I'm still early in and so I'm driving mostly crappy cars, but I've found a couple things help me. I'm braking early and then letting off the brake completely. If you try to hold the brake the whole time around the corner (a la an arcade racer) the steering will lock up and you'll just slide into a phone pole or building on the far side of the intersection. I find the e-brake just flips me all around and there's no finesse whatsoever.
Secondly I'm pumping the gas a bit as I take the turns. I guess you could just half-hold it to slow down, but that requires too much to think about as I also look at the GPS and avoid the cops.
On the driving mechanics: I'm still early in and so I'm driving mostly crappy cars, but I've found a couple things help me. I'm braking early and then letting off the brake completely. If you try to hold the brake the whole time around the corner (a la an arcade racer) the steering will lock up and you'll just slide into a phone pole or building on the far side of the intersection. I find the e-brake just flips me all around and there's no finesse whatsoever.
Secondly I'm pumping the gas a bit as I take the turns. I guess you could just half-hold it to slow down, but that requires too much to think about as I also look at the GPS and avoid the cops.
Aww, how cute. Rockstar thinks they make hardcore games.
http://www.destructoid.com/rockstar-wan ... 4652.phtml
All this time I thought GTA was aimed at the casual market.
http://www.destructoid.com/rockstar-wan ... 4652.phtml
All this time I thought GTA was aimed at the casual market.
- lordofduct
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... hrmmm, to quote that link:Mozgus wrote:Aww, how cute. Rockstar thinks they make hardcore games.
http://www.destructoid.com/rockstar-wan ... 4652.phtml
All this time I thought GTA was aimed at the casual market.
Unlike the writer of that article, I am NOT a fan of GTA, but can understand why so many different people enjoy it. Which they do. It has quite a bit to offer....but I can't say I particularly aspire to be an Eastern European human smuggler, drug runner and murderer. Nor do I wish to be an escaped mental patient on a killing spree, or a table tennis player. I can't say Rockstar makes games with life goals that echo my own.
But no, it isn't something anyone should aspire to be like, AND, sorry to tell it to Houser the douschbaggins', the "casual gamer" market is what got his title so fucking big!
I mean really, GTA is the game that you smoke a bowl and then run over old ladies with shopping carts. Name me one person who put more time into the story then they did to turning on "riot mode".
- AwesomeMonstar
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Oh, that sounds reasonable... actually no, it's the opposite of that, that's completely unreasonable. I played ff 3 and 7, so that means I can totally judge 12 right? It's the same overall idea. I've seen godfather 1 and 2 so that means 3 is good too right? It's the same deal. There is no good reason to pass judgment on a game that you haven't played, sequel or not, especially if the rest of the gaming world has fallen in love with it.RadarScope1 wrote:AwesomeMonstar - Mozgus has said he has spent a lot of time playing the earlier GTA games, so he's not talking out of his ass here. The overall idea is still the same as the past games.