optmusprimenumber wrote:just wait till you get into South Quarter, half the windows are exits.
Which brings me to another major question...
http://www.youtube.com/watch?v=tMivjfxiHnESo how's the music in this one?
There is nothing out there quite like Eric Brosius' stuff for the first three, and his music definitely takes the experience to another level. Wouldn't be near the same without it. I like when games have constant music going, even in a genre like this... Thief made it work. The constant droning melodic ambiance, it kept you on your toes, made you feel like there was always someone that could be around the corner or watching you. You're a tiny dime in this huge city. It made you... fragile and human, loved it heh.
So... I don't know what to expect here, but I hope the music is good. They did good with Deus Ex HR's OST, so hopefully this got the same treatment.
Stark wrote:Yeah, I think it's best not to compare the two, although I don't see people being able to restrain themselves. I've actually only played a few minutes of Dishonored, I got annoyed because I could get around a guard without killing him or knocking him out and I haven't started it back up yet. I will, just haven't yet.
Definitely give it a real shot. I just had to bring up the inevitable question (but unlike most of the internet I know Dishonored owes a lot to Thief, not the other way around haha). But yeah, it's still its own beast, can be played similarly like Thief or perhaps Bioshock, more in your face. I'm definitely hoping rumors about the sequel being announced soon turn out to be true.
Word of advice though... there is an ability that lets you see things through walls, which I used... but couldn't stop myself from abusing after awhile. It definitely takes you out of the game a bit and makes it way too dang easy. Next time I revisit it I'll be skipping that one.