Shmup of the Month Club 2012

2D Shooters Invade
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ExedExes
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by ExedExes »

mjmjr25 wrote:
ExedExes wrote:Keep in mind, Genesis version is easier -- not only is there a dedicated rapid-fire button on C, the bomb on that port clears the entire screen, compared to the arcade bomb which is a smaller radius from where your ship was. Also, less enemies/annoying mid-stage ship groups. Plus, difficulty overall is much easier based on settings I'm using.


I thought the GEN version bomb was more effective. This bomb on shmupmame is worthless, lasts about literally 1 second and clears just a small areas around you. Not much respite.


I meant to say the Genesis bomb is GREAT -- whole screen compared to the dinky bomb on the arcade -- reminiscent of Sky Shark. If my wording was poor there, my apologies :lol:
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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ExedExes
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by ExedExes »

brunoafh wrote:
ExedExes wrote:Genesis (Fusion emu)
Difficulty - Normal (not half as difficult as the arcade)

How does the Genesis port compare when it's on hard?


I will give it a spin tonight and report back
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
mjmjr25

Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by mjmjr25 »

brunoafh wrote:
mjmjr25 wrote:We should lay out the entire schedule for the year now though - to enable us to acquire physical console or arcade copies - this mame is a pain in the balls. Twice i've had good runs freeze up on me :/


Check the OP, we have a voting system going on. Hopefully everything will be set in stone before Feb.


I misread it - I thought we were just going to have developers narrowed by Feb.
FYI - shmups STGT 12' should begin late July.

My 9 -
Toaplan
Raizing
Konami
SNK
Capcom
Taito
Psikyo
Treasure
Success

I would still like to see another CAVE game though :P
mjmjr25

Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by mjmjr25 »

ExedExes wrote:
mjmjr25 wrote:
ExedExes wrote:Keep in mind, Genesis version is easier -- not only is there a dedicated rapid-fire button on C, the bomb on that port clears the entire screen, compared to the arcade bomb which is a smaller radius from where your ship was. Also, less enemies/annoying mid-stage ship groups. Plus, difficulty overall is much easier based on settings I'm using.


I thought the GEN version bomb was more effective. This bomb on shmupmame is worthless, lasts about literally 1 second and clears just a small areas around you. Not much respite.


I meant to say the Genesis bomb is GREAT -- whole screen compared to the dinky bomb on the arcade -- reminiscent of Sky Shark. If my wording was poor there, my apologies :lol:


I read your post right - my post was prob the confusing one. I was thinking outloud, as in, "Yeah, I thought the GEN bomb was better than this shit."
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ExedExes
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by ExedExes »

mjmjr25 wrote:My stick has a turbo option - but it only works on the default weapon, it makes the green/blue guns shoot about 1/2" on screen, then reload (looks like a stun gun) - thus, useless. So, it looks like a real button masher.

I'm playing on shmupmame btw.


I'm using MAMEUI32 0.141 (1 "u" version short of the core self-destruct with the slow loading and the memory leaks, etc.) and a Microsoft Sidewinder PnP gamepad.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by brunoafh »

I tried it on hard and it seems to be the same, but your credits are limited to 3. Easy is the same thing too I think but you have unlimited credits.
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by ExedExes »

brunoafh wrote:I tried it on hard and it seems to be the same, but your credits are limited to 3. Easy is the same thing too I think but you have unlimited credits.


*ding ding ding*

Case in point

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Explain how I did BETTER on Hard! Plus, it's there for the proof :lol: If what an earlier member said is true about the 2nd loop being arcade-hard and a code to get there, we might need to investigate.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
brunoafh
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by brunoafh »

mjmjr25 wrote:My 9 -
Toaplan
Raizing
Konami
SNK
Capcom
Taito
Psikyo
Treasure
Success

We already got Toaplan though, so you swap them out with another dev on your vote.
Opa Opa

Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by Opa Opa »

Truxton - Genesis - Normal

Best run so far: 152,390

---
Truxton reminds me a lot of Astro Warrior. Once you die you might as well hit 'reset' because you've lost all your power-ups and there's no going back; unless you're a shooter-god or something.
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Re: Shmup of the Month Club (TRUXTON) (OP updated 1/1)

Post by TEKTORO »

Would love to have an input as to voting but have no clue what developers did what,so Im here for the learning xp.Unfortunatly sitting out on Truxton thought it would be availble on one of Taito collections.

But Im still in :wink:
If you can see the future while remembering the past, you may just have control of the present.
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