The PS4 thread

Gaming on the Playstation and Xbox Platforms
Tanooki
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Re: The PS4 thread

Post by Tanooki »

I've got 6 of 7 of the physical games I own installed to the drive along with a few PS+ goodies I snapped up and I've already eaten 1/2 the drive and I haven't even had the thing more than maybe 6 months which is a bad sign to me. I'm quite tempted to just not reactivate PS+ and remove the stuff.

If I were to get a much larger drive, what's the process in place for me to save my existing save and game data so I don't lose it? Do I have to re-sign PS+ back up and cloud that junk or can I throw a USB stick in there or something? I don't really care if I lose the data and it reinstalls, that's fine, but the saves are a must have.
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isiolia
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Re: The PS4 thread

Post by isiolia »

Tanooki wrote: If I were to get a much larger drive, what's the process in place for me to save my existing save and game data so I don't lose it? Do I have to re-sign PS+ back up and cloud that junk or can I throw a USB stick in there or something? I don't really care if I lose the data and it reinstalls, that's fine, but the saves are a must have.
Haven't done it on my PS4 yet, but the instructions indicate it to be much the same as with a PS3 (which I've done a couple times) - back up to USB, swap the drive, set that up fresh, restore from USB.
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MrPopo
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Re: The PS4 thread

Post by MrPopo »

BoringSupreez wrote:For all the talk of F2P and all that noise, I think huge mandatory patches might be the single worst thing to come out of the last gen. It sucks so much when I decide to play some random game and the it's like "oh wait, well, I guess I'll play in 45 minutes then, gotta download a gig and a half first." And then the patch doesn't even add new content or make noticeable changes.
That's an unfortunate consequence of the disc based nature of consoles. On the PC you install the whole game and the disc is used for copy protection (if at all), and then patches can be simple diff patches; you only download the required changes.

In console land the game is played off the disc. Some games have mandatory installs, but patches need to account for the fact that it needs to work against the disc. So instead of getting diffs you end up getting entire files, and the game code when it wants to load a file it first looks on the HDD (for the updated file) and if there isn't one there it looks on the disc. A minor change to a large file means a large download.
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Niode
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Re: The PS4 thread

Post by Niode »

MrPopo wrote:
BoringSupreez wrote:For all the talk of F2P and all that noise, I think huge mandatory patches might be the single worst thing to come out of the last gen. It sucks so much when I decide to play some random game and the it's like "oh wait, well, I guess I'll play in 45 minutes then, gotta download a gig and a half first." And then the patch doesn't even add new content or make noticeable changes.
That's an unfortunate consequence of the disc based nature of consoles. On the PC you install the whole game and the disc is used for copy protection (if at all), and then patches can be simple diff patches; you only download the required changes.

In console land the game is played off the disc. Some games have mandatory installs, but patches need to account for the fact that it needs to work against the disc. So instead of getting diffs you end up getting entire files, and the game code when it wants to load a file it first looks on the HDD (for the updated file) and if there isn't one there it looks on the disc. A minor change to a large file means a large download.
Surely the smart thing to do is to copy the file from the disc to local storage then delta patch. There's no need to download the entire file again when it exists on the disc.
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Reprise
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Re: The PS4 thread

Post by Reprise »

Lol my PS4 hard drive became full within mere months. I have to constantly delete digital games and delete installation files and redownload and reinstall stuff whenever I want to play older games I deleted.
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MrPopo
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Re: The PS4 thread

Post by MrPopo »

Niode wrote:
MrPopo wrote:
BoringSupreez wrote:For all the talk of F2P and all that noise, I think huge mandatory patches might be the single worst thing to come out of the last gen. It sucks so much when I decide to play some random game and the it's like "oh wait, well, I guess I'll play in 45 minutes then, gotta download a gig and a half first." And then the patch doesn't even add new content or make noticeable changes.
That's an unfortunate consequence of the disc based nature of consoles. On the PC you install the whole game and the disc is used for copy protection (if at all), and then patches can be simple diff patches; you only download the required changes.

In console land the game is played off the disc. Some games have mandatory installs, but patches need to account for the fact that it needs to work against the disc. So instead of getting diffs you end up getting entire files, and the game code when it wants to load a file it first looks on the HDD (for the updated file) and if there isn't one there it looks on the disc. A minor change to a large file means a large download.
Surely the smart thing to do is to copy the file from the disc to local storage then delta patch. There's no need to download the entire file again when it exists on the disc.
You're right; that would be the smart thing to do. But that's clearly not what's going on.

Or maybe I'm wrong and they just like to release texture replacements without telling us.
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RCBH928
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Re: The PS4 thread

Post by RCBH928 »

@isiolia

I was talking about online updates, not installing games from the disc. Also, the guys are reporting similar issues with PS4 which I do not think is a 2x BD disc like the PS3?

wclem wrote:If I could just drive down to Gamestop or whatever damn store and buy it I would. When the network goes down so do digital only games.
I thought if you download a game you no longer need to be online to play it since the files are on your HDD?
I am not talking about the free games you get from PS+
ninjainspandex
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Re: The PS4 thread

Post by ninjainspandex »

I guess were seeing optical media becoming obsolete, wish they would of gone with SD style cards instead of discs.
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Niode
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Re: The PS4 thread

Post by Niode »

MrPopo wrote:
Niode wrote:
Surely the smart thing to do is to copy the file from the disc to local storage then delta patch. There's no need to download the entire file again when it exists on the disc.
You're right; that would be the smart thing to do. But that's clearly not what's going on.

Or maybe I'm wrong and they just like to release texture replacements without telling us.
My question would be why is that happening? There must be some rhyme or reason to it. Platform limitations? I can't imagine that nobody thought of that solution to the problem. It just doesn't seem realistic.
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ninjainspandex
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Re: The PS4 thread

Post by ninjainspandex »

Blu Ray data transfer is too slow?
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