Watch Dogs is the best thing of this show so far. That was freaking amazing looking. I hope those situations aren't pre-determined like ... the ONLY way to stop him is changing the street light ... I hope it's kinda of open, but directed. Needless to say, what I saw has me very excited.
And of course, I'm loving all the Wii U news ... except the fact that is really will be called Wii U :\
I think the idea of a game platform centric social network is pretty smart. It's kind of silly we haven't had anything integrated yet. It's always just ... facebook tacked on or something. So, I'm excited to hear some more about that too. (Also, maybe I'll stop hearing quips about how Nintendo doesn't understand online?)
E3 2012
- Cronozilla
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- pepharytheworm
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Re: E3 2012
So you think the British were the "good guys"? Not saying they were wrong in trying to quell a rebellion of their territory, but do you think the American revolutionary war wasn't called for?ZeroAX wrote:Why?BoringSupreez wrote: I for one wouldn't want a game set in the revolutionary times that made the British the good guys.
Besides, if a historic game wants to be accurate it shouldn't HAVE good guys (with the exception of WW2 of course)
EDIT
nvm I can think of many wars where one side was just invading for personal gain and no people of its own in the other land.
Where's my chippy? There's my chippy.
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GameMasterGuy
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Re: E3 2012
Exactly. The settlers and their fathers/grandfathers AGREED to go to America, then rebelled when they didn't like it. The equivalent would be suing a game dev for making a bad game.pepharytheworm wrote:So you think the British were the "good guys"? Not saying they were wrong in trying to quell a rebellion of their territory, but do you think the American revolutionary war wasn't called for?ZeroAX wrote:Why?BoringSupreez wrote: I for one wouldn't want a game set in the revolutionary times that made the British the good guys.
Besides, if a historic game wants to be accurate it shouldn't HAVE good guys (with the exception of WW2 of course)
EDIT
nvm I can think of many wars where one side was just invading for personal gain and no people of its own in the other land.
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Re: E3 2012
Well judging from our revolutionary war, I think it would be more realistic to think that some "Americans" (which were really still British people cause the national identity didn't exist yet) were just looking to profit from the war and weren't in it for the "ideals", so it would make sense to have enemies like the Templars (a group who is known to use both sides to make gains) in both camps.pepharytheworm wrote: So you think the British were the "good guys"? Not saying they were wrong in trying to quell a rebellion of their territory, but do you think the American revolutionary war wasn't called for?
I just think it is both more historically accurate AND more interesting as a story, when portraying a historic conflict to show both sides having heroes and scumbags. Cause in most conflicts that is more accurate (believe me I've had relatives who survived through 4 wars, nothing is just black and white)
EDIT
To return to gaming, no platforms announced for Watch Dogs....hm....me think Wii U be best for that magic smartphone the protagonist has, yeeeesss.....
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
- pepharytheworm
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Re: E3 2012
No, an equivalent would be that the same game bought in America would have twice the tax as the game being bought in Britain. And that tax law was made without representation from America.GameMasterGuy wrote: Exactly. The settlers and their fathers/grandfathers AGREED to go to America, then rebelled when they didn't like it. The equivalent would be suing a game dev for making a bad game.
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Re: E3 2012
*cough* 1€=1$ according to game publishers *cough* *cough*pepharytheworm wrote: No, an equivalent would be that the same game bought in America would have twice the tax as the game being bought in Britain. And that tax law was made without representation from America.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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GameMasterGuy
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Re: E3 2012
Still, we CHOSE to come to America.pepharytheworm wrote:No, an equivalent would be that the same game bought in America would have twice the tax as the game being bought in Britain. And that tax law was made without representation from America.GameMasterGuy wrote: Exactly. The settlers and their fathers/grandfathers AGREED to go to America, then rebelled when they didn't like it. The equivalent would be suing a game dev for making a bad game.
Re: E3 2012
I guess this wasn't a good time to check up on this thread.
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Re: E3 2012
Sorry.....Xeogred wrote:I guess this wasn't a good time to check up on this thread.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: E3 2012

Sony time. Not that I'm expecting them to do any better.
