Re: What RPG are you playing right now?
Posted: Sat Aug 27, 2011 8:19 pm
The most nightmarish thing I've ever seen an a Final Fantasy ... FFIII's "splitting" monsters. Holy shit. I cleared the Cave of Darkness or whatever but wow that was annoying, to top it off they give you crap exp. Normal monsters at this point give me about 1,000+ in a small group, but they give like 50-200 exp, completely worthless.
I'm going to explain these enemies just in case people don't know about them. If you hit them with normal weapons that don't kill them in one hit, they "split" and another monster of the same type appears in the monster group. They do not stop doing this, so the only way to take them out where I was, was with a Hunter that had Medusa arrows that killed them instantly, a Mystic Knight that could take them out with Dark Swords, and off and on I had luck with instant death spells for my White/Black mages. In another previous dungeon when I had my Knight instead of a Hunter, it was even more annoying because I'd have to equip a paralyzing sword that would prevent them from splitting, but I had to make sure the Knight hit them first or else well, they split! And this was before I had the Mystic Knight, so I had to take chances with instant death spells wasting away MP, while my upgraded Monk held off on hitting anything until I could paralyze the enemies one by one. And no their stats don't divide at all when they "split", thing of it as just them summoning more and more of themselves. Crap exp, etc, nothing good about these battles.
Also the Cave of Darkness was like 9 floors or something of these battles. At least I knew about the Medusa arrows, that would have been three times as long if I didn't or something.
Oh and another nightmarish thing is all the hidden passages in these dungeons, WTF!
Nonetheless, still loving it! And just got the final jobs, so I think I'm really far.
I'm going to explain these enemies just in case people don't know about them. If you hit them with normal weapons that don't kill them in one hit, they "split" and another monster of the same type appears in the monster group. They do not stop doing this, so the only way to take them out where I was, was with a Hunter that had Medusa arrows that killed them instantly, a Mystic Knight that could take them out with Dark Swords, and off and on I had luck with instant death spells for my White/Black mages. In another previous dungeon when I had my Knight instead of a Hunter, it was even more annoying because I'd have to equip a paralyzing sword that would prevent them from splitting, but I had to make sure the Knight hit them first or else well, they split! And this was before I had the Mystic Knight, so I had to take chances with instant death spells wasting away MP, while my upgraded Monk held off on hitting anything until I could paralyze the enemies one by one. And no their stats don't divide at all when they "split", thing of it as just them summoning more and more of themselves. Crap exp, etc, nothing good about these battles.
Also the Cave of Darkness was like 9 floors or something of these battles. At least I knew about the Medusa arrows, that would have been three times as long if I didn't or something.
Oh and another nightmarish thing is all the hidden passages in these dungeons, WTF!
Nonetheless, still loving it! And just got the final jobs, so I think I'm really far.