definitely my favorite story mode in any fighting game to date. It's like watching a ridiculous action flick. Loved it.alienjesus wrote: The story mode was surprisingly interesting. The story is overwrought, cheesy and silly, but it was also kinda compelling. There were a few twists that took me by surprise and I wanted to keep playing to find out more.
Games Beaten 2014
- noiseredux
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Re: Games Beaten 2014
- BoneSnapDeez
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- Posts: 20148
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2014
First 50:
51. Ys: The Vanished Omens (Sega Master System)
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
Code of Princess is a solid beat 'em up with RPG elements released on 3DS. Beat 'em ups aren't a genre I typically excel at, so having the option to grind levels is certainly welcomed. Recommended for fans of the expensive-as-shit Guardian Heroes. The only major downside is that the game feels as if it was specifically developed for the 3DS XL, and the visuals can look quite cramped on a launch model.
Oh, and I played Ys again. Third time this year.
First 2014 playthrough of Ys II though. The PSP ports are so smooth and fluid compared to the 8-bit originals. I absolutely flew through these games, with Ys I completed in just under 4 hours and part II in just under 6. While I'll always consider the Turbo Duo version to be the best, this is the one I'd recommend to newcomers given its wide availability and accessibility. If you have never played Ys I & II DO IT NOW.
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
Code of Princess is a solid beat 'em up with RPG elements released on 3DS. Beat 'em ups aren't a genre I typically excel at, so having the option to grind levels is certainly welcomed. Recommended for fans of the expensive-as-shit Guardian Heroes. The only major downside is that the game feels as if it was specifically developed for the 3DS XL, and the visuals can look quite cramped on a launch model.
Oh, and I played Ys again. Third time this year.
- Exhuminator
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Re: Games Beaten 2014
Finished Front Mission 4 earlier this week. I did all story missions and 23 simulator missions. My clear time was 51 hours 31 minutes. Helluva great strategy game, especially if you are a mech fetishist.
PLAY KING'S FIELD.
Re: Games Beaten 2014
1. Back to the Future: The Game - PC
2. Syndicate - PC
3. Assassin's Creed IV: Black Flag - PC
4. Resident Evil: Revelations - 3DS
5. The Walking Dead - PC
6. The Walking Dead: 400 Days - PC
7. Cyber-Lip - Neo Geo (Via Neo Geo X)
8. Metal Slug 4 - PS2
9. Aliens: Colonial Marines - Stasis Interrupted (DLC) - PC
10. Metal Slug Advance - GBA (Via Emulation)
11. Assassins Creed III: Liberation HD - PC
12. Phoenix Wright: Ace Attorney: Trials and Tribulations - NDS
13. Sam & Max Save the World - PC
14. Bust-a-Move Pocket - NGPC (Via Emulation)
15. South Park: The Stick of Truth - PC
16. SNK Gals' Fighters - NGPC (Via Emulation)
17. Grand Theft Auto V - PS3
18. Titanfall - PC
19. Super Mario 3D World - Wii U
20. Professor Layton and the Miracle Mask - 3DS
21. Uncharted: Golden Abyss - Vita
22. Gravity Rush - Vita
23. Hotline Miami - Vita
Total for 2014: 23
A little back story: I recently picked up a Vita, I mainly picked it up for the exclusives (though there are not too many), the price was right at $200 with a 16GB card and a few Lego games thrown it, I had not used my 14 day PS+ trial. I wen away for 8 days to a beach house and though it would be a good time to use it, hoping I would get to play through Uncharted for free, in the end I got 3 games out of the free trial, amazing value!
Professor Layton and the Miracle Mask - 3DS
I bought this not long after it came out and got about 75% through it before I hit a brick wall with the game, I had finished the first game, got to about 75% through the second when I hit a wall and just never went back to it and I have not played a Layton game since, I made sure I finished it by telling myself I could not get into my Vita games until I finish it. Was done in a couple days.
Overall it is more of the same, just with a more engaging exploration system and a few "non puzzle" mini games. Good game, but as with the others, get repetitive pretty fast.
Uncharted: Golden Abyss - Vita
I really liked the game. Is it as good as the console games? Properly not, it is pretty close to the first game in the series, but I feel it falls a bit short, but it defiantly deserves the name Uncharted. This may be the first time with a handheld I have felt I was playing a current gen console on the go, it was really fantastic.
Only complaints are to do with gimmicks, the tilting, rubbing, etc are annoying, but hardly game breaking. The game does a lot more jumping and climbing that others as well but overall, solid story, solid game player, solid Uncharted entry.
Gravity Rush - Vita
I had not read or heard a lot about Gravity Rush going into it other than it was meant to be a really decent exclusive. I had fun with it but I did not think it was anything special, if it was on any other system than the title starved Vita I doubt many people would have ever played it. Decent but nothing more.
Hotline Miami - Vita
I have finished Hotline Miami on PC and loved it, I was not planning on playing it through on the Vita but I finished Uncharted and Gravity Rush and thought why not, it is free.
Overall it is the same experience and a solid port, however the controls on the Vita are pretty horrible and nowhere near as precise as they need to be. I ended up using the lock on feature quite a lot and the game was frustrating at time as I died because of the shitty right analog stick aiming.
2. Syndicate - PC
3. Assassin's Creed IV: Black Flag - PC
4. Resident Evil: Revelations - 3DS
5. The Walking Dead - PC
6. The Walking Dead: 400 Days - PC
7. Cyber-Lip - Neo Geo (Via Neo Geo X)
8. Metal Slug 4 - PS2
9. Aliens: Colonial Marines - Stasis Interrupted (DLC) - PC
10. Metal Slug Advance - GBA (Via Emulation)
11. Assassins Creed III: Liberation HD - PC
12. Phoenix Wright: Ace Attorney: Trials and Tribulations - NDS
13. Sam & Max Save the World - PC
14. Bust-a-Move Pocket - NGPC (Via Emulation)
15. South Park: The Stick of Truth - PC
16. SNK Gals' Fighters - NGPC (Via Emulation)
17. Grand Theft Auto V - PS3
18. Titanfall - PC
19. Super Mario 3D World - Wii U
20. Professor Layton and the Miracle Mask - 3DS
21. Uncharted: Golden Abyss - Vita
22. Gravity Rush - Vita
23. Hotline Miami - Vita
Total for 2014: 23
A little back story: I recently picked up a Vita, I mainly picked it up for the exclusives (though there are not too many), the price was right at $200 with a 16GB card and a few Lego games thrown it, I had not used my 14 day PS+ trial. I wen away for 8 days to a beach house and though it would be a good time to use it, hoping I would get to play through Uncharted for free, in the end I got 3 games out of the free trial, amazing value!
Professor Layton and the Miracle Mask - 3DS
I bought this not long after it came out and got about 75% through it before I hit a brick wall with the game, I had finished the first game, got to about 75% through the second when I hit a wall and just never went back to it and I have not played a Layton game since, I made sure I finished it by telling myself I could not get into my Vita games until I finish it. Was done in a couple days.
Overall it is more of the same, just with a more engaging exploration system and a few "non puzzle" mini games. Good game, but as with the others, get repetitive pretty fast.
Uncharted: Golden Abyss - Vita
I really liked the game. Is it as good as the console games? Properly not, it is pretty close to the first game in the series, but I feel it falls a bit short, but it defiantly deserves the name Uncharted. This may be the first time with a handheld I have felt I was playing a current gen console on the go, it was really fantastic.
Only complaints are to do with gimmicks, the tilting, rubbing, etc are annoying, but hardly game breaking. The game does a lot more jumping and climbing that others as well but overall, solid story, solid game player, solid Uncharted entry.
Gravity Rush - Vita
I had not read or heard a lot about Gravity Rush going into it other than it was meant to be a really decent exclusive. I had fun with it but I did not think it was anything special, if it was on any other system than the title starved Vita I doubt many people would have ever played it. Decent but nothing more.
Hotline Miami - Vita
I have finished Hotline Miami on PC and loved it, I was not planning on playing it through on the Vita but I finished Uncharted and Gravity Rush and thought why not, it is free.
Overall it is the same experience and a solid port, however the controls on the Vita are pretty horrible and nowhere near as precise as they need to be. I ended up using the lock on feature quite a lot and the game was frustrating at time as I died because of the shitty right analog stick aiming.
Re: Games Beaten 2014
1/12: Kirby's Adventure (NES)
1/20: Injustice: Gods Among US (WiiU)
1/25: Super Mario 3D World (WiiU)
1/29: Metroid Fusion (GBA)
1/30: Metroid II: The Return of Samus (GB)
2/8: Metroid Zero Mission (GBA)
2/23: Lego Batman 2: DC Super Heroes (WiiU)
3/9: Megaman Zero (DS)
3/14: Megaman Battle Network (GBA)
3/19: Star Fox 64 3D (3DS)
3/23: Megaman 6 (NES)
4/9: Project Justice: Rival Schools 2 (DC)
4/22: Find Mii (3DS)
Finally completed one of the games built into the 3DS' Mii Plaza. Find Mii was actually a lot of fun and I wish that there was a more complete game built around it. It was weird playing an RPG where the game design allowed me so few decisions - but it actually served to make the game more compelling. I would deliberately hold back certain Mii's if I wasn't sure they could finish off the enemy and move on to the next room, forcing me to either feed throw away Mii's to the monsters or plan my gaming sessions around 3DS owning friends that I knew I would be able to grab another tag from.
The game also rewarded me fairly frequently with new hats for my Mii plaza Mii including Samus Aran's helmet!
1/20: Injustice: Gods Among US (WiiU)
1/25: Super Mario 3D World (WiiU)
1/29: Metroid Fusion (GBA)
1/30: Metroid II: The Return of Samus (GB)
2/8: Metroid Zero Mission (GBA)
2/23: Lego Batman 2: DC Super Heroes (WiiU)
3/9: Megaman Zero (DS)
3/14: Megaman Battle Network (GBA)
3/19: Star Fox 64 3D (3DS)
3/23: Megaman 6 (NES)
4/9: Project Justice: Rival Schools 2 (DC)
4/22: Find Mii (3DS)
Finally completed one of the games built into the 3DS' Mii Plaza. Find Mii was actually a lot of fun and I wish that there was a more complete game built around it. It was weird playing an RPG where the game design allowed me so few decisions - but it actually served to make the game more compelling. I would deliberately hold back certain Mii's if I wasn't sure they could finish off the enemy and move on to the next room, forcing me to either feed throw away Mii's to the monsters or plan my gaming sessions around 3DS owning friends that I knew I would be able to grab another tag from.
The game also rewarded me fairly frequently with new hats for my Mii plaza Mii including Samus Aran's helmet!
Maybe now Nintendo will acknowledge Metroid has a fanbase?
-
Violent By Design
- Next-Gen
- Posts: 1627
- Joined: Tue Jan 10, 2012 10:23 pm
Re: Games Beaten 2014
BoneSnapDeez wrote:First 50:51. Ys: The Vanished Omens (Sega Master System)
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
Code of Princess is a solid beat 'em up with RPG elements released on 3DS. Beat 'em ups aren't a genre I typically excel at, so having the option to grind levels is certainly welcomed. Recommended for fans of the expensive-as-shit Guardian Heroes. The only major downside is that the game feels as if it was specifically developed for the 3DS XL, and the visuals can look quite cramped on a launch model.
Oh, and I played Ys again. Third time this year.First 2014 playthrough of Ys II though. The PSP ports are so smooth and fluid compared to the 8-bit originals. I absolutely flew through these games, with Ys I completed in just under 4 hours and part II in just under 6. While I'll always consider the Turbo Duo version to be the best, this is the one I'd recommend to newcomers given its wide availability and accessibility. If you have never played Ys I & II DO IT NOW.
Why ya like the Turbo Duo version over the new ones?
- laurenhiya21
- Next-Gen
- Posts: 1115
- Joined: Tue Jan 28, 2014 11:20 pm
- Location: Wash-a-ton
Re: Games Beaten 2014
1/6: Dear Esther (Steam)
1/11: Hydrophobia: Prophecy (Steam)
1/14: Spirit Camera: Cursed Memoir (3DS)
1/26: Phoenix Wright: Ace Attorney (DS)
2/1: 1,000,000 (Steam)
3/14: Thomas Was Alone (Steam)
3/15: Fairy Bloom Freesia (Steam)
3/22: Suikoden (PS1)
3/25: Wizorb (Steam)
3/28: Giana Sisters: Twisted Dreams (Steam)
3/29: Fire Emblem: Awakening (3DS)
3/30: Chibi-Robo! (GC)
3/31: Luigi's Mansion (GC)
4/13: Deponia (GOG)
4/13: Shatter (Steam)
4/14: Rusty's Real Deal Baseball: Cage Match (3DS)
4/19: Super Mario Sunshine (GC)
4/23: Ar Tonelico: Melody of Elemia (PS2)
Thoughts:
1/11: Hydrophobia: Prophecy (Steam)
1/14: Spirit Camera: Cursed Memoir (3DS)
1/26: Phoenix Wright: Ace Attorney (DS)
2/1: 1,000,000 (Steam)
3/14: Thomas Was Alone (Steam)
3/15: Fairy Bloom Freesia (Steam)
3/22: Suikoden (PS1)
3/25: Wizorb (Steam)
3/28: Giana Sisters: Twisted Dreams (Steam)
3/29: Fire Emblem: Awakening (3DS)
3/30: Chibi-Robo! (GC)
3/31: Luigi's Mansion (GC)
4/13: Deponia (GOG)
4/13: Shatter (Steam)
4/14: Rusty's Real Deal Baseball: Cage Match (3DS)
4/19: Super Mario Sunshine (GC)
4/23: Ar Tonelico: Melody of Elemia (PS2)
Thoughts:
Re: Games Beaten 2014
Infected: The Twin Vaccine, a hidden-object game for the PC. And the bonus chapter. On easy.
The game plays like your run of the mill hidden-object game, and sadly offers nothing new.
The game plays like your run of the mill hidden-object game, and sadly offers nothing new.
- BoneSnapDeez
- Next-Gen
- Posts: 20148
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2014
First 50:
51. Ys: The Vanished Omens (Sega Master System)
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
55. Shadow Dancer: The Secret of Shinobi (PSP - Sega Genesis Collection)
First Shinobi game I completed. I don't own too many classic Genesis titles (I didn't get the console until 2010 or so) so I'm very thankful for all these Sega compilations.
I'm not sure how this compares to the other Shinobi games, but Shadow Dancer actually reminds me of a much less frantic Metal Slug as you:
- die in one hit
- can't get damaged simply from touching enemies, you must get hit by a blade or projectile
- launch projectiles when far away from enemies (throwing stars) and slash them with a blade while up close
Another gimmick here is that your ninja man has a dog he can sic on enemies. This is especially useful when taking down bad guys with guns. If your dog gets damaged he reverts back into a puppy which is actually a pretty humorous animation.
Shadow Dancer is tough, but short enough to effectively memorize, so it becomes significantly easier on every subsequent playthrough.
I enjoyed this game quite a bit, so maybe I'll get to some of the other series titles later in the year.
For starters, this difficulty is most balanced in the Turbo Duo game. The 8-bit originals are kind of clumsy and there's way too much grinding involved (the SMS version of Book I is especially ridiculous). The newer iterations are almost a bit too easy (at least on Normal) as Adol moves at light speed and it's very easy to "juggle" your enemies or trap them in a corner and hump them to death.
I prefer the Turbo Duo visuals over all others. It's clean and colorful and quite breathtaking in parts. The character portraits have that distinct late 80s anime style that I adore. For contrast, here's Feena on the Turbo Duo:

vs. the PSP:

Lastly: the music. It's beautiful on any port, of course. But while the 8-bit versions use the traditional chiptunes and the newer games use "orchestrated" type remixes, the Turbo Duo game utilizes glorious redbook CD audio. It's amazing, and what I'd consider the "definitive" version of the game's OST. If you have a few minutes to kill take a listen to some of these tracks:
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
55. Shadow Dancer: The Secret of Shinobi (PSP - Sega Genesis Collection)
First Shinobi game I completed. I don't own too many classic Genesis titles (I didn't get the console until 2010 or so) so I'm very thankful for all these Sega compilations.
I'm not sure how this compares to the other Shinobi games, but Shadow Dancer actually reminds me of a much less frantic Metal Slug as you:
- die in one hit
- can't get damaged simply from touching enemies, you must get hit by a blade or projectile
- launch projectiles when far away from enemies (throwing stars) and slash them with a blade while up close
Another gimmick here is that your ninja man has a dog he can sic on enemies. This is especially useful when taking down bad guys with guns. If your dog gets damaged he reverts back into a puppy which is actually a pretty humorous animation.
Shadow Dancer is tough, but short enough to effectively memorize, so it becomes significantly easier on every subsequent playthrough.
I enjoyed this game quite a bit, so maybe I'll get to some of the other series titles later in the year.
A few reasons.Violent By Design wrote:Why ya like the Turbo Duo version over the new ones?
For starters, this difficulty is most balanced in the Turbo Duo game. The 8-bit originals are kind of clumsy and there's way too much grinding involved (the SMS version of Book I is especially ridiculous). The newer iterations are almost a bit too easy (at least on Normal) as Adol moves at light speed and it's very easy to "juggle" your enemies or trap them in a corner and hump them to death.
I prefer the Turbo Duo visuals over all others. It's clean and colorful and quite breathtaking in parts. The character portraits have that distinct late 80s anime style that I adore. For contrast, here's Feena on the Turbo Duo:

vs. the PSP:

Lastly: the music. It's beautiful on any port, of course. But while the 8-bit versions use the traditional chiptunes and the newer games use "orchestrated" type remixes, the Turbo Duo game utilizes glorious redbook CD audio. It's amazing, and what I'd consider the "definitive" version of the game's OST. If you have a few minutes to kill take a listen to some of these tracks:
Re: Games Beaten 2014
For some odd reason I'd like a combination of those two to come out.....the character portrait for the turbo duo and the graphics of the psp version 
My gameroom
My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.

My systems: NES, SNES, N64, Gamecube, Wii, original gba, gba sp(001), ds lite, 3ds, vita, psp, PSone(101 model) ps2, ps3(320gb model), ps4, retron 5, and Dreamcast.
bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?


