First 50:51. Ys: The Vanished Omens (Sega Master System)
52. Code of Princess (3DS)
53. Ys (PSP - Ys I & II Chronicles)
54. Ys II (PSP - Ys I & II Chronicles)
55. Shadow Dancer: The Secret of Shinobi (PSP - Sega Genesis Collection)First Shinobi game I completed. I don't own too many classic Genesis titles (I didn't get the console until 2010 or so) so I'm very thankful for all these Sega compilations.
I'm not sure how this compares to the other Shinobi games, but Shadow Dancer actually reminds me of a much less frantic Metal Slug as you:
- die in one hit
- can't get damaged simply from touching enemies, you must get hit by a blade or projectile
- launch projectiles when far away from enemies (throwing stars) and slash them with a blade while up close
Another gimmick here is that your ninja man has a dog he can sic on enemies. This is especially useful when taking down bad guys with guns. If your dog gets damaged he reverts back into a puppy which is actually a pretty humorous animation.
Shadow Dancer is tough, but short enough to effectively memorize, so it becomes significantly easier on every subsequent playthrough.
I enjoyed this game quite a bit, so maybe I'll get to some of the other series titles later in the year.
Violent By Design wrote:Why ya like the Turbo Duo version over the new ones?
A few reasons.
For starters, this difficulty is most balanced in the Turbo Duo game. The 8-bit originals are kind of clumsy and there's way too much grinding involved (the SMS version of Book I is especially ridiculous). The newer iterations are almost a bit too easy (at least on Normal) as Adol moves at light speed and it's very easy to "juggle" your enemies or trap them in a corner and hump them to death.
I prefer the Turbo Duo visuals over all others. It's clean and colorful and quite breathtaking in parts. The character portraits have that distinct late 80s anime style that I adore. For contrast, here's Feena on the Turbo Duo:

vs. the PSP:

Lastly: the music. It's beautiful on any port, of course. But while the 8-bit versions use the traditional chiptunes and the newer games use "orchestrated" type remixes, the Turbo Duo game utilizes glorious redbook CD audio. It's amazing, and what I'd consider the "definitive" version of the game's OST. If you have a few minutes to kill take a listen to some of these tracks:
http://www.youtube.com/watch?v=yELuvkU3 ... 816C294B8B