Games Beaten : 2011

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Nanten
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Re: Games Beaten : 2011

Post by Nanten »

1/3: Uncharted: Drake's Fortune (PS3)
1/10: Assassin's Creed II (PS3)
3/10: The Legend of Zelda: A Link to the Past (SNES)
3/12: Samurai Warriors 2: Xtreme Legends (PS2)
7/11: Um Jammer Lammy (PS1)
7/12: NFL Blitz (PS1)

I've had this game ever since I first got a Playstation in 1999. My cousin and I played the hell out of it at the arcade before that, so it was one of the games I just had to get. Unfortunately, despite playing the game quite a bit over the years, I never finished a full season and won a Super Bowl until tonight. Anyway, this game is still one of my favorites, and it probably always will be.

Gamerforlife wrote:The sad thing about Un Jammer Lammy is the extreme amount of censoring and editing it went through in the localization process. I don't think it was any less playable than PaRappa, but the overall difficulty of the button sequences was definitely harder it seemed.


Yeah, the button sequences were fairly difficult, along with the improvisation system. Also, I didn't know that the game had been heavily censored and edited, but that would explain a lot about it.
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CFFJR
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Re: Games Beaten : 2011

Post by CFFJR »

I've never played Um Jammer Lammy, but from what I've seen of it, I have to ask:

What on earth could it have possibly contained that required censorship?
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Re: Games Beaten : 2011

Post by Gamerforlife »

CFFJR wrote:I've never played Um Jammer Lammy, but from what I've seen of it, I have to ask:

What on earth could it have possibly contained that required censorship?


I think it was a part of the game that actually takes place in Hell. Apparently, they didn't think some gamers could handle that
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KillerJuan77
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Re: Games Beaten : 2011

Post by KillerJuan77 »

CFFJR wrote:I've never played Um Jammer Lammy, but from what I've seen of it, I have to ask:

What on earth could it have possibly contained that required censorship?


The stupidest things get cut, trust me, I saw a Pokemon episode where a rice ball was changed for a sub sandwich.
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CFFJR
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Re: Games Beaten : 2011

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Gamerforlife wrote:I think it was a part of the game that actually takes place in Hell. Apparently, they didn't think some gamers could handle that


:?

LAME.

Really, that's so pathetic. I'm sure it was a gruesome and disturbing scene too, this depiction of hell in a cartoon rhythm game. :roll:

Its funny though, by the time Lammy came out, I'd already spent a good chunk of my youth in Hell, laying waste to millions of demons.

In Doom of course. I've never actually been to hell, though I suspect my ticket has already been punched. :lol:

KillerJuan77 wrote:The stupidest things get cut, trust me, I saw a Pokemon episode where a rice ball was changed for a sub sandwich.


Sad.

Speaking of pokemon, I remember an early episode where they referred to a rice ball as a doughnut.

They didn't bother changing how it looked either. :lol:
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KillerJuan77
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Re: Games Beaten : 2011

Post by KillerJuan77 »

CFFJR wrote:
KillerJuan77 wrote:The stupidest things get cut, trust me, I saw a Pokemon episode where a rice ball was changed for a sub sandwich.


Sad.

Speaking of pokemon, I remember an early episode where they referred to a rice ball as a doughnut.

They didn't bother changing how it looked either. :lol:


I just saw the clip on YouTube, I'm speechless :lol: , I mean, you watch anime to see japanese stuff :| .
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Gamerforlife
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Re: Games Beaten : 2011

Post by Gamerforlife »

Games Beaten:
Castlevania: Portrait of Ruin for the DS
Lara Croft and the Guardian of Light for the PS3
Sonic 4: Episode 1 for the PS3
Donkey Kong Country Returns for the Wii
Oddworld: Munch's Oddysee for the original Xbox
Portal 2(PS3)
Flower(Playstation Network)
Darksiders (PS3)
Alice Madness Returns(Xbox 360)
The Dishwasher Vampire Smiles(Xbox 360)

HEAVY RAIN(PS 3) - 8/10

Wow! that was one of the best damn stories I've ever seen in a video game! If you're looking for something for mature adults that doesn't insult your intelligence and will maintain your interest from beginning to end, this game is it. The story plays out like a cinematic thriller movie mixed with a who dun it mystery novel.

The fact that you control so many aspects of the story is really cool. Heavy Rain constantly gives you the freedom to determine how things in the story play out and it does this in a lot of interesting ways. If you like Bioware games for the freedom of choice you'll find something to appreciate here. Though at times, Heavy Rain is even more clever than Bioware in how it incorporates freedom into the story. The amazing thing is that the story just keeps going, no matter what you choose, what you do, or what you fail to do. This creates an incredible feeling of intensity during key moments. However, the game features a chapter select. I didn't use it, but it gives me the impression that if something doesn't go the way you expected or wanted you can probably reload the chapter and try again

I also like that the game tries to make every thing a character does require player interaction. There's an attention to real life minutiae that reminds me of Shenmue, but it's handled better here. Unfortunately, much of what you do in this game ultimately just amounts to you following onscreen button prompts. However, there is a nice logic to the various prompts in the game. For example, I bandaged up a character at one point and I had to swirl the joystick around in circles to mimic the action of wrapping gauze around that person's arm. Another example is when a character has to grab and hold something. You'll be prompted to press and hold R1 if the character is using his right hand, L1 for the left hand, and both if the character has to grab something with both hands. If you're walking around an area and you see a picture of an arrow pointing down, it's the game telling you that you can pick something up off the floor if you press down on the analog. So yeah, everything is you following onscreen prompts, but it's down in a logical and context sensitive sort of way. I have to say one part of the game pissed me off though. It required me to contort my figures in uncomfortable ways to hold down way too many buttons. I felt like I was playing Twister with my fingers and at the time I wished I had a third hand. Make no mistake about it, Heavy Rain can get annoying with a few of the button combinations required to do certain things in the game

On the negative side, the game has a LOT of quick time events. They are LONG, probably longer than a certain infamous quick time event in Resident Evil 4. The way in which the game incorporates six axis controls in the quick time events is irritating, as there were many times when I was prompted to move my controller to the left or right and the game simply wouldn't register it. On the up side, you can miss a few prompts and still win a quick time event. It makes them rather dynamic. What sucks though, is that you always wonder what some parts of the game could have been like if they had GAMEPLAY rather than quick time events. I mean one part of the game could have been a third person shooter. Another part could have been a beat'em up. Instead, we get quick time events.

Fortunately, about fifty percent of the game has nothing to do with quick time events and is just you moving a character around, exploring and interacting with your environment(using various button prompts I mentioned earlier)or communicating with characters. These parts of the game feel like PC Adventure games and sometimes the things you find or interact with will play an important part of the story at some point.

The worse thing I can say about Heavy Rain is that the gameplay experience is built heavily around the story. Following onscreen button prompts and doing quick time events makes up the bulk of the gameplay. There's no platforming, no beat'em up style combat, no driving, no anything that resembles a conventional video game. i think this title would appeal especially to people who like PC Adventure games or graphic adventure games like Hotel Dusk as Heavy Rain has a similar style with regards to its story over gameplay approach

Normally, I'm not big on games that are heavy on story and light on gameplay. Plus, I don't really love quick time events and some of ones in this game really annoyed me. However, the quality of Heavy Rain's story along with the sense of freedom it gives you in navigating that story as well as the high level of player interaction won me over. I'm happy to say that I got what seemed like a good ending. Though there was one part of it that was sad and tragic. It's not something that I feel was my fault as a player though. Just something I couldn't have predicted and didn't really have any control over, but it did put a real damper on an otherwise feel good ending. I've heard that the game has 22 different endings, yet I'm not entirely sure that it's possible to get a completely good ending in Heavy Rain. To say anything more would be a HUGE spoiler
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Re: Games Beaten : 2011

Post by Gamerforlife »

CFFJR wrote:
Gamerforlife wrote:I think it was a part of the game that actually takes place in Hell. Apparently, they didn't think some gamers could handle that


:?

LAME.

Really, that's so pathetic. I'm sure it was a gruesome and disturbing scene too, this depiction of hell in a cartoon rhythm game. :roll:

Its funny though, by the time Lammy came out, I'd already spent a good chunk of my youth in Hell, laying waste to millions of demons.

In Doom of course. I've never actually been to hell, though I suspect my ticket has already been punched. :lol:



Here it is. I just felt like posting a link

http://www.youtube.com/watch?v=KrlPQvzyHAY

EDIT: The video's a bit loud
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Ack
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Re: Games Beaten : 2011

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KillerJuan77 wrote:And by the way, fuck you PC elitists, your arrogance and stupidity got in the way of a great game.


Well fuck you too, console elitist, for taking a favorite genre of mine and forcing it to be dubbed down and mass-marketed so you could play streamlined experiences using a controller where once I was given lush and innovative worlds to explore with my keyboard and mouse.
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Stark
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Re: Games Beaten : 2011

Post by Stark »

Ack wrote:
KillerJuan77 wrote:And by the way, fuck you PC elitists, your arrogance and stupidity got in the way of a great game.


Well fuck you too, console elitist, for taking a favorite genre of mine and forcing it to be dubbed down and mass-marketed so you could play streamlined experiences using a controller where once I was given lush and innovative worlds to explore with my keyboard and mouse.


But he played it on PC? So confused.
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