wclem wrote:All I am saying, Sony gets this, and Microsoft does not. They can give a shit about the marginal person buying a game or two a year. That person cannot afford to waste that money.
Here's the thing; Sony doesn't actually get this. Sony doesn't give two shits about the marginal person buying a game or two a year. What Sony does think is that it's worthwhile to them to enable the guy who buys a new game every month/two weeks by selling the previous game. The marginal person is just dealing with a happy accident on Sony's part.
How many other tangible things can we think of that you can buy and not resell. Regardless of what it is I have a hard time thinking of one. Hell, you could resell used dental floss, nobody would likely buy it, but you are free to try.
The tangible part is the disc. You can resell that, but just like with your dental floss example, in the world of Xbox One you will find very few buyers. But the game itself is not tangible, and it's high time that everyone realizes this. Think of your Xbox One games as being all digital, but Microsoft is willing to still produce physical discs for those who don't have broadband access or bandwidth caps. This is the inevitable future of all things computer-based, as the benefits to companies are far too great, and consumers will buy into it because there is a huge amount of added convenience to the all digital world if the backend is done properly.