RyaNtheSlayA wrote:flamepanther wrote:BoringSupreez wrote:Are you saying Japanese devs > American devs? Because that, as a sweeping statement, is simply not true. I think they are equal, all things considered.
Well, as far as current gen console games, I think it's a generalization thats's more true than not, compared to a couple of generations ago.
Where I disagree with it is the generalization about retro games. We shouldn't forget that "retro" includes all of the great classic contributions of Western developers, especially prior to the Nintendo era. Atari and Williams deserve a lot of recognition for a great era of American game development, and games of a sort we no longer tend to associate with Western developers. Early Japanese developers like Nintendo, Sega, and especially Taito and Namco learned the fundamentals of great arcade gameplay from these American developers during this era.
Also don't forget the rise of our favorite company to hate these days. EA. They had a lot of fantastic games coming out in the 90's. The amount of good games they pumped out was actually pretty astonishing.
I thought Activision was our favorite to hate. EA hate is
so 2006.
BoneSnapDeez wrote:In the 80s/90s the most popular and bestselling games (Mario, Zelda, Mega Man, Final Fantasy) were phenomenal and worth playing. Today, the most popular and bestselling games (CoD, Halo, GTA, Gears of War, etc) are effing terrible and I generally have to look around for obscure titles to find something worth playing. I call it the Xboxification of gaming, crappy over-hyped American games are being pushed to the forefront.
You forget how well crap sold back in the 80's and 90's. Pac-man for 2600. Yearly mediocre sports titles on the SNES, Genesis, and PS1. Movie games like Addams Family Values. Cartoon show games like AAAHHH! Real Monsters. It's not that people today have worse taste, it's just that the mediocre titles that attract the masses have switched genres. Today, it's FPS games and party games, instead of arcade clones and poorly designed 2D platformers. If you want evidence of this, just go to a retro game store and peruse the Genesis bargain bin section.
BoneSnapDeez wrote:I think it's a paradigm shift that has occurred in tandem with peoples' perceptions of gaming. When I was a kid, I was mocked for playing video games, it was a "nerdy" habit for kids who couldn't play sports, get girls, etc. Today I work with middle schoolers and see kids made fun of if they DON'T own at least a couple of current-gen consoles.
Video games are more mainstream now than they were when I was little, but I have
never been called a nerd or looked down on because of it. All the kids I ever knew had at least one game they liked playing.