I was thinking more generally about arcade releases and the Cave type 3 board which apparently is easy to port over to the 360 and not so much to the PS3. That's just what I recall from an Ikeda interview. I also could have sworn that the 360 had more in common with Lindbergh; thanks for the correction.
Edit: Also, I realize Treasure isn't working for an arcade release...which I view as another problem.
Treasure 360 shooter on hold (again)
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Re: Treasure 360 shooter on hold (again)
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