N64 Emulation on Mac OSX

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racketboy
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Post by racketboy »

GSZX1337 wrote:
Niode wrote:Just tried Mupen64. The sound is terrible on a lot of high poly games. Perfect dark is almost unplayable but slightly smoother than Sixtyforce. OOT is a lot worse on mupen, not very smooth in game and very low fps on cutscenes, the audio is terrible. Mario 64 is slightly smoother but the sound is worse. Mario Kart 64 doesn't crash randomly on mupen and performs very similarly. Haven't had time to test any other games yet.
Sorry I mentioned it. :(
*slinks away*
nothing wrong with trying different stuff....
Niode
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Post by Niode »

GSZX1337 wrote:
Niode wrote:Just tried Mupen64. The sound is terrible on a lot of high poly games. Perfect dark is almost unplayable but slightly smoother than Sixtyforce. OOT is a lot worse on mupen, not very smooth in game and very low fps on cutscenes, the audio is terrible. Mario 64 is slightly smoother but the sound is worse. Mario Kart 64 doesn't crash randomly on mupen and performs very similarly. Haven't had time to test any other games yet.
Sorry I mentioned it. :(
*slinks away*
I wasn't trying to say it was terrible, I was stating good and bad points about both emulators. It's just Sixty Force seems a bit more suited to the OS X environment, maps with my controllers seamlessly and has slightly smoother framerates at the disadvantage of resizing the screen without paying for it.

It wasn't a personal attack against you GSZX1337.
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GSZX1337
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Post by GSZX1337 »

Niode wrote:
GSZX1337 wrote:
Niode wrote:Just tried Mupen64. The sound is terrible on a lot of high poly games. Perfect dark is almost unplayable but slightly smoother than Sixtyforce. OOT is a lot worse on mupen, not very smooth in game and very low fps on cutscenes, the audio is terrible. Mario 64 is slightly smoother but the sound is worse. Mario Kart 64 doesn't crash randomly on mupen and performs very similarly. Haven't had time to test any other games yet.
Sorry I mentioned it. :(
*slinks away*
It wasn't a personal attack against you GSZX1337.
I was just messing around. I knew you weren't attacking me. :P

I do feel bad that I knew that it wasn't a very good emulator. I just don't remember it being that bad. :(

EDIT: Maybe you can Project64 with Darwine.
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Post by Niode »

Nah, it's ok and that's the main problem. Most N64 emulators for OS X aren't really that good. It's a shame. Don't get me wrong it's not terrible. It's nowhere near the level of performance/featurs we see from the windows scene.

It's a shame really as it's quite a big thing missing from the emulation scene, but with the rate that sixtyforce is advancing we might have a decent emulator this time next year, if we're lucky, it's a shame that we have to pay somebody to unlock all the functionality :(.

Also about the darwine, I'm not sure how well a dynamic recompiler will work under an abstraction to be honest. It's highly probable that we would see worse performance than a native app.

Besides I really don't have the time or the space on my hard drive to do anything like that. Especially seeing as I can just boot windows on my mac and use P64 on that.
Marurun wrote:Don’t mind-shart your pants, guys
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