S2 (my segasaturn 2 beta topic)

Neo-Geo, Arcade, Portable, & Every Other Platform
peace4myheart
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Post by peace4myheart »

Not trying to be an ass, but what is the point to all this???
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racketboy
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Post by racketboy »

Also, you're gonna need a heavy duty computer engineering background to pull something like this off.
You're not going to be able to just list off components and OSs and such and be able to whip up a console.
And even though the Dreamcast supported Windows CE stuff, it wasn't used much because it was bloated and didn't really take advantage of the hardware.
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Ramatut4001
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Post by Ramatut4001 »

This thread is so awesome.
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Mozgus
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Post by Mozgus »

racketboy wrote:Also, you're gonna need a heavy duty computer engineering background to pull something like this off.
You're not going to be able to just list off components and OSs and such and be able to whip up a console.
And even though the Dreamcast supported Windows CE stuff, it wasn't used much because it was bloated and didn't really take advantage of the hardware.
I used to have a list of WinCE games for Dreamcast. Do you have it? I remember seeing so many games on there that I always considered unoptimized. Like, they never looked impressive, and they always had slowdown.
RyaNtheSlayA
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Post by RyaNtheSlayA »

racketboy wrote:Also, you're gonna need a heavy duty computer engineering background to pull something like this off.
You're not going to be able to just list off components and OSs and such and be able to whip up a console.
And even though the Dreamcast supported Windows CE stuff, it wasn't used much because it was bloated and didn't really take advantage of the hardware.


thats what the nerd is for 8) 8) 8)

also i built several PC's, and taken classes
Older. Not wiser.
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Mozgus
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Post by Mozgus »

RyaNtheSlayA wrote:also i built several PC's, and taken classes

Okay....
metaleggman
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Post by metaleggman »

I've built a gaming computer better than the specs you've listed, but that doesn't mean I'm going to go demand a Saturn 2 that's more powerful than a Lindbergh arcade machine. :lol:
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NotBlaine
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Post by NotBlaine »

Mozgus wrote:
racketboy wrote:Also, you're gonna need a heavy duty computer engineering background to pull something like this off.
You're not going to be able to just list off components and OSs and such and be able to whip up a console.
And even though the Dreamcast supported Windows CE stuff, it wasn't used much because it was bloated and didn't really take advantage of the hardware.
I used to have a list of WinCE games for Dreamcast. Do you have it? I remember seeing so many games on there that I always considered unoptimized. Like, they never looked impressive, and they always had slowdown.


Now, if we're talking about look and framerate and not whether it was a good game or not, Kiss Psycho Circus is actually an excellent example of tech running Windows CE. In many ways it's superior to fpses written exclusively for the Dreamcast. Check it out sometime. There was a piece written in Game Developer magazine about it shortly after it came out, going into detail about how it turned out.

The fact that the gameplay is trash isn't Windows fault.

So if you're saying making games with Windows CE didn't produce a good product... You might be right.
If you're saying it couldn't, you'd be wrong.
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Mozgus
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Post by Mozgus »

NotBlaine wrote:Now, if we're talking about look and framerate and not whether it was a good game or not, Kiss Psycho Circus is actually an excellent example of tech running Windows CE. In many ways it's superior to fpses written exclusively for the Dreamcast. Check it out sometime. There was a piece written in Game Developer magazine about it shortly after it came out, going into detail about how it turned out.

The fact that the gameplay is trash isn't Windows fault.

So if you're saying making games with Windows CE didn't produce a good product... You might be right.
If you're saying it couldn't, you'd be wrong.

Well, KISS to the fucking rescue, again.
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ott0bot
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Post by ott0bot »

Mozgus wrote:
NotBlaine wrote:Now, if we're talking about look and framerate and not whether it was a good game or not, Kiss Psycho Circus is actually an excellent example of tech running Windows CE. In many ways it's superior to fpses written exclusively for the Dreamcast. Check it out sometime. There was a piece written in Game Developer magazine about it shortly after it came out, going into detail about how it turned out.

The fact that the gameplay is trash isn't Windows fault.

So if you're saying making games with Windows CE didn't produce a good product... You might be right.
If you're saying it couldn't, you'd be wrong.

Well, KISS to the fucking rescue, again.


Ramatut4001 wrote:This thread is so awesome.


seriously. This kids going to whip up a game cosule that will blow you're mind.
just wait.
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