Bloodstained: Ritual of the Night (Post-Release)

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pook99
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by pook99 »

glad to see positive initial thoughts. I do not have the game currently, I will get it eventually, and look forward to more of everyones thoughts as you all play through it.
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Gunstar Green
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Gunstar Green »

It could do with some patches for polish and stability but those are coming I'm sure.
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Xeogred
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Xeogred »

Gunstar Green wrote:It could do with some patches for polish and stability but those are coming I'm sure.
Yup...

Hate to report the game crashed on me twice when I examined this bookshelf. Going past this room and finding another save point, I went back and it was fine. But yeah, maybe others should be skeptical of this:

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A few item drops wouldn't register too at times. The game does seem to get a little weird around the twirling 3D rooms.
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Gunstar Green
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Gunstar Green »

I crashed at a bookshelf in the same area but not the same one.
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Xeogred
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Xeogred »

Strange...

Went ahead and sent them a bug report since I got the screenshot, here's their form: https://fs30.formsite.com/505games/bloo ... index.html
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Dikdikvandik
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Dikdikvandik »

Silky Smooth on XBOX One X, But I hear once the patch releases next week my 10 hours are worthless and I have to start over.

I don't know if this glitch is on the PS4 version, but on XBOX there is a teleport glitch where you can go out of bounds and only fix is going back to the menu, unless you have a waystone...didn't think of that yet.

I've also seen a few frame dips for no reason on XBOX.
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Ziggy
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Ziggy »

I'm not terribly far, but I've only come across one minor glitch so far. I entered a room that would have triggered a cutscene if I walked further into that room, but I walked back out before the cutscene triggered. There was a sound effect that loaded, it was only 1-2 seconds long. But this sound kept playing on an infinite loop. Even after going into a save room. I had to quite the game a reload it.
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Ack
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Ack »

I have the game on GOG, but I think I'm gonna hold off a bit to let the release bugs get patched.
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Ziggy
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Ziggy »

Ack wrote:I have the game on GOG, but I think I'm gonna hold off a bit to let the release bugs get patched.
Are there that many reported bugs? Or is that just how you roll?
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Ack
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Re: Bloodstained: Ritual of the Night (Post-Release)

Post by Ack »

That tends to be how I roll. Been PC gaming a long time, so I'm used to letting the early round of patches come out before hopping in
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