Not majorly, no. On PS3, the game has no AA or vsync, so it looks a little rougher and has a bit more screen tear. The 360 version has some AA and runs vsynced, but apparently has some big frame drops at times. No real decisive winner between the consoles. It is, of course, on PC as well.racketboy wrote: Is there any advantage of Mirrors Edge on PS3 vs 360?
Some possible entries...
Castlevania Lords of Shadow - While the CE is kinda nice, I'd suggest the Collection, which rolls in the DLC (important, as it includes the actual ending) and Mirror of Fate HD, which is set between this and the sequel. Lords of Shadow 2 is also good, but not as good.
While the 360 version is very similar, the PS3 was apparently the lead platform (PC version, of course, is nicer, and rolls in the DLC by default).
Best of PlayStation Network - Vol. 1 - Mostly because it includes Tokyo Jungle.
Deception IV: Blood Ties - Technically the fifth one in the series - the PS2 entry was called Trapt for some reason. This did get a PS4 version with extra content though.
Dragon's Crown - PS4 version on the way too.
Motorstorm (series) - Early PS3 exclusive type stuff that took advantage of cell processing for things like mud tracks. Studio that made them has since been sold off and is making a similar multiplatform game (Onrush). So, it's possible it'll stay as one of things that remains a PS3 thing, and not ported like so much else.
I'd also put Lair and Heavenly Sword up for consideration based more on their early-console relevance. Lair did get patched to address the control issue (haven't played it personally), and Heavenly Sword feels dated at best...but it's not terrible either, and is very cheap used.
El Shaddai Ascension of the Metatron and Drakengard 3 for art/strangeness perhaps.