I have to know how well is Castlevania III working? The MMC5 was not part of the listed set of game memory mappers so it was a big guess I saw some bring up once this news broke.
If that works, that more or less locks down the entire licensed (if not unlicensed) US market stuff. How about Famicom I wonder... Konami VRC chips, Namco, Sunsoft, etc.
NES Classic Edition Cracked (twice) (GUI Flash Tool Exists)
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
A russian member of gbatemp (love this site, been a member since the late 90s) created a really amazing Windows based GUI tool for the flashing of games to the NES Classic Edition.
It can throw many games at this thing, basically all the licensed US library, some of the unlicensed too. It appears perhaps this is a (my guess here) retooled version of their latest iteration of the VC from the New3DS and it supports the mappers: 0 (NROM), 1 (MMC1), 2 (UxROM), 3 (CNROM), 4 (MMC3), 5 (MMC5), 7 (AxROM), 9 (MMC2), 10 (MMC4).
That's right, Castlevania 3 is doable on this as are some other fine titles, but so far the Konami VRC chips (Famicom) have been determined not to work, so likely all those weird pirate mappers and Famicom unique mappers won't fire up.
The tool also has a google button to find box art for you of the right size on any game. It will pull the data for the publisher and release date, if it jacks up you can manually enter it. It's a simple powerful tool that'll knockoff all that menu stuff Nintendo throws at you so you don't have to. Unlike the other long original method, no SMB1 save data is needed, it just works, and it does it without a threat to the kernel going bad (short of flipping it off in the middle of it doing so.)
Not sure what ALL the limits are, but you have 350MB of free space to throw games/box art(and info data) at it. I think I read there is a dead limit the menu system itself can handle but I haven't found that number yet. So far I saw someone added 65 games 6 pages into the 25 page thread.
https://gbatemp.net/threads/hakchi2-nes ... ol.456256/
It can throw many games at this thing, basically all the licensed US library, some of the unlicensed too. It appears perhaps this is a (my guess here) retooled version of their latest iteration of the VC from the New3DS and it supports the mappers: 0 (NROM), 1 (MMC1), 2 (UxROM), 3 (CNROM), 4 (MMC3), 5 (MMC5), 7 (AxROM), 9 (MMC2), 10 (MMC4).
That's right, Castlevania 3 is doable on this as are some other fine titles, but so far the Konami VRC chips (Famicom) have been determined not to work, so likely all those weird pirate mappers and Famicom unique mappers won't fire up.
The tool also has a google button to find box art for you of the right size on any game. It will pull the data for the publisher and release date, if it jacks up you can manually enter it. It's a simple powerful tool that'll knockoff all that menu stuff Nintendo throws at you so you don't have to. Unlike the other long original method, no SMB1 save data is needed, it just works, and it does it without a threat to the kernel going bad (short of flipping it off in the middle of it doing so.)
Not sure what ALL the limits are, but you have 350MB of free space to throw games/box art(and info data) at it. I think I read there is a dead limit the menu system itself can handle but I haven't found that number yet. So far I saw someone added 65 games 6 pages into the 25 page thread.
https://gbatemp.net/threads/hakchi2-nes ... ol.456256/
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
Link for a walk through?
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
stickem wrote:Link for a walk through?
Watch this...all the step and proof of concept in action.
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
I have such a boner for this thing now. May have to break my buying moratorium soon.
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
Go for it, if you can find one at retail pricing. I think the emulator caps around 100 games, beyond that I'm not sure if the menu gets weird from it, but I know save state will stop functioning in part if not entirely. The 512MB of storage allocates part of the firmware, but also part of the storage for saving progress too it appears.
Still though, official Nintendo hardware you can toss around 100 games at and play all in a teeny HDMI box you can setup with one simple GUI Windows tool and a usb port in a matter of minutes. Let's face it, collectards aside there's barely 100 games really considered excellent enough on the licensed game list for Nintendo anyway so it wouldn't be hard to cull a really badass list of games to carry around on that device.
Still though, official Nintendo hardware you can toss around 100 games at and play all in a teeny HDMI box you can setup with one simple GUI Windows tool and a usb port in a matter of minutes. Let's face it, collectards aside there's barely 100 games really considered excellent enough on the licensed game list for Nintendo anyway so it wouldn't be hard to cull a really badass list of games to carry around on that device.
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
Nail on the head, bro. And it even looks like a little NES!
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Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
Come to think of it...Tanooki wrote:Let's face it, collectards aside there's barely 100 games really considered excellent enough on the licensed game list for Nintendo anyway so it wouldn't be hard to cull a really badass list of games to carry around on that device.
Let's Name the Top 100 NES Games Together
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
I actually think there are well over 100 that are worthwhile, but I love my NES games.
No question there was a lot of crap, too, but I'm pretty picky with my NES library, and I've got around 250 games, and I'm sure at least half of that are games that I actually think have redeeming qualities.
No question there was a lot of crap, too, but I'm pretty picky with my NES library, and I've got around 250 games, and I'm sure at least half of that are games that I actually think have redeeming qualities.
Re: NES Classic Edition Cracked (twice) (GUI Flash Tool Exis
Awesome, bro. I'm going to give this a go later in the week.Tanooki wrote:stickem wrote:Link for a walk through?
Watch this...all the step and proof of concept in action.
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