Which company do you think aims for quality?

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Fragems
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Re: Which company do you think aims for quality?

Post by Fragems »

Bethesda produces some pretty great quality games. The amount of effort put into The Elder scrolls, and Fallout as well as many of their other games really shows.
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flex wood
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Re: Which company do you think aims for quality?

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Fragems wrote:Bethesda produces some pretty great quality games. The amount of effort put into The Elder scrolls, and Fallout as well as many of their other games really shows.
Unless you decide to play them on a ps3.

Zing!
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Fragems
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Re: Which company do you think aims for quality?

Post by Fragems »

flex wood wrote:
Fragems wrote:Bethesda produces some pretty great quality games. The amount of effort put into The Elder scrolls, and Fallout as well as many of their other games really shows.
Unless you decide to play them on a ps3.

Zing!
lol yeah you have me there. Still can't believe the catastrophe that Skyrim on the PS3 was :P.
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Re: Which company do you think aims for quality?

Post by Meldarion »

Fragems wrote:Bethesda produces some pretty great quality games. The amount of effort put into The Elder scrolls, and Fallout as well as many of their other games really shows.
Best joke I have heard in awhile, thanks for the laughs. Seriously, Bethesda released Skyrim in a unfinished state. It was overrated by game websites that mostly gave it 10's and GOTY award. It's then taken about 2 years to fix most of the bugs, they still haven't got them all. Bethesda should be very thankful to the mod community for the success of Skyrim and Oblivion before it.

Personally, I am going to have to go for Nintendo. You very rarely, if at all encounter bugs, and I have never had frame rate issues. Not to mention the games are of consistent quality and have been for decades.
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Re: Which company do you think aims for quality?

Post by Gamerforlife »

Meldarion wrote:
Fragems wrote:Bethesda produces some pretty great quality games. The amount of effort put into The Elder scrolls, and Fallout as well as many of their other games really shows.
Best joke I have heard in awhile, thanks for the laughs. Seriously, Bethesda released Skyrim in a unfinished state. It was overrated by game websites that mostly gave it 10's and GOTY award. It's then taken about 2 years to fix most of the bugs, they still haven't got them all. Bethesda should be very thankful to the mod community for the success of Skyrim and Oblivion before it.

Personally, I am going to have to go for Nintendo. You very rarely, if at all encounter bugs, and I have never had frame rate issues. Not to mention the games are of consistent quality and have been for decades.
90% of games that get 10s and GOTY awards are overrated. I think game reviewers live in an alternate reality than the one regular people live in.

Nintendo games have quality in a technical sense, but if we're talking artistic quality, creative inspiration, story telling, etc. than Nintendo games are a joke. You look at games like Okami and Beyond Good and Evil and they utterly destroy your typical Zelda game in those categories. I also find it laughable that Nintendo in 2013 still expects us to be invested in a character that is a fat plumber and an Italian stereotype or a mute Legolas wannabee.

Get with the times Nintendo.
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Re: Which company do you think aims for quality?

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You used to be able to say Capcom. But the last couple of years haven't been to kind to Capcom. Squaresoft is another in that same boat. Used to be awesome, but not so much anymore.

Konami was one of the first companies to come to mind, and they haven't lost their touch, so far. The standbys like the Castlevania, Gradius, and Metal Gear series are still going strong.

I'm also a big fan of Working Designs. I discovered them not too long ago, and I'm still new to their games, but so far I haven't played one by them I don't like. Not sure if they're still around or not, though. I've been playing through a few of their PS1 and PS2 games.

Bethesda. Yeah, they're buggy as has been pointed out already in this thread, but I look past it considering the scope and scale of the games they make. Their games are so freaking huge and expansive, yet so detailed at the same time. And the graphics are often nothing short of amazing looking. Plus full voice acting, epic soundtracks, and just so much game content in their stuff.

And I guess I have to give credit where credit is due: Electronic Arts. Yeah, they're a perfect example of what's wrong with the game industry today: Following trends and pumping out uninspired sequel after uninspired sequel. But you can't deny the big-budget quality those sequels have.
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Re: Which company do you think aims for quality?

Post by Nintendork666 »

Are we talking games only?

Nintendo - It's become cool to rag on them lately, but these guys have never let me down with a console generation yet. Hell, they've even managed to make exercising fun for me with the Wii Fit franchise. I don't care what anyone says, these guys are still synonymous with the industry, and likely will be for years to come.

Monolith Soft - I've never played a single Xenosaga title (which seems to be a love/hate sorta thing) but from what I've played of Xenoblade, and the Baten Kaitos series - I'm pretty positive I'd be a fan. Also that upcoming X game is totally my main inspiration to pick up a Wii U sooner than later. Oh also Xenogears (that counts, right?).

Level 5 - Dark Cloud 2, Rogue Galaxy, Dragon Quest VIII, Ni No Kuni (which I haven't had a chance to play yet).

Retro Studios - Metroid Prime, DKC Returns, probably more Metroid Prime. The new Rareware if there ever were one.

Namco-Bandai - Mr. Driller, Ms. Pacman, .hack, Tekken, Starfox Assault, new Super Smash Bros, Dig Dug II BITCH

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Re: Which company do you think aims for quality?

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Bethesda? Seriously? Those games are some of the shittest broken pieces of software I have ever had the misfortune of suffering through. Atrocious console ports aside, even the PC versions are inevitably train-wrecks (unless modded) once you've played for a few hours and the game world has managed to rape itself. Maybe the Gamebyro engine should take the blame, but if anything Bethesda is the complete opposite of quality.

It doesn't help that the actual games themselves are about as fun as checking your spam box for real e-mails. The maps look like they were put together by a cat dancing on a keyboard with the Warcraft II map editor, zero creativity or thought put into the environments. Fallout is straight up embarrassing with this, the entire god damn game is a sand dune sprinkled with destroyed buildings. This made having to walk everywhere a real blast with absolutely nothing to look at or do 90% of the time, thank god the combat was so incredibly awesome and engaging. Their main quests are mind-numbingly boring and the side-quests are standard copy/paste yawn fests. The only thing anyone has any fun doing in these games is aimless killing/stealing stuff or modding the hell out of them.
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flex wood
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Re: Which company do you think aims for quality?

Post by flex wood »

brunoafh wrote:thank god the combat was so incredibly awesome and engaging.
Wait seriously? You have to be shitting me. The combat in the Bethesda Fallout games are terrible.
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Fragems
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Re: Which company do you think aims for quality?

Post by Fragems »

I know Bethesda games usually have bugs issues out the wazoo especially at launch, but the content is usually pretty good once you get past the issues. I mean if I can sink 100+ hours into a single player game and still have stuff left to do then it qualifies as pretty darn good in my book. I am also a sucker for all the loot, and enjoy the amount of work they put into the smaller things like books.

Edit:
As for the story and mission in the fallout and ES series I actually found them quite enjoyable. I would say they are pretty boring if you just rush through doing the main objectives. However if you actually take time to do the optional objectives and explore the locations then they are usually quite interesting. As for the maps some of them are quite bland but occasionally you will run into rooms and locations that are very well staged.

They also did a very good job of simulating scavenging by stashing some of the best loot around the environment instead of just putting it all in obvious chest and containers. Always loved searching for hidden safes and loot under beds and behind refrigerators in fallout.
Last edited by Fragems on Sun May 19, 2013 2:35 pm, edited 2 times in total.
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