General_Norris wrote:Ivo wrote:Ok

Your reviews are short pieces and I only have pedantic criticism: basically you should be a bit more careful with some details.[snip]
You are right on both counts. Though I'm sure Red Arremer's real name is a long chain of expletives and various insults
(I wonder where the english name comes from since the original was named after someone in Capcom)
I think it is likely it comes from the tools named reamer, and the sound of Arremer being similar:
http://www.merriam-webster.com/dictiona ... 1366210371http://en.wikipedia.org/wiki/Reamerthe tools in turn must be the source for expressions such as "He got reamed" which is where I know the term from (and fits what usually happens to Arthur when that Devil is around).
lisalover1 wrote:It's definitely one of the best Bubble Bobble clones out there. In fact, I would say it's superior to the source material!
jinx wrote:Too bad it's such a rare game, I'd love to own a physical copy just for it's unique charm.
I never really considered it a clone of Bubble Bobble, although it does share a bunch of similarities: single screen platformer featuring a non-lethal capture before killing enemies and geared for co-op (with sibling protagonists), with a similar kind of story and if I recall spelling a word (in this case, EXTRA) to get Extends.
It is the same type of game as Bubble Bobble and Parasol Stars, certainly, but I would use clone more for games like Super Methane Bros.
In any case, Rod Land is far more balanced in terms of difficulty (at least the Amiga version is). I think Bubble Bobble has more "magic" in the fundamental gameplay, power ups and level design though (not being able to jump in a platform game - despite the magical stairs - may be part of why I feel this way). So overall, even if Rodland may be a better game it would be IMO mostly only because Bubble Bobble is (due to its age?) unreasonably hard. Even though Rod Land is also an arcade game, I think the extra years may have contributed significantly for the developers to make the difficulty a bit more accessible than that of Bubble Bobble.
I used to play it on the Amiga, which is a really good version and getting some floppies should not be too hard. But Amiga computers are not particularly accessible I guess.