Technical Analysis VS Artistic Analysis

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CRTGAMER
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Re: Technical Analysis VS Artistic Analysis

Post by CRTGAMER »

I like seeing as many aspects as possible in a review. The very first of course is clear labeling of what system the game is reviewed on as well as what systems it is available in. One thing I wish should be expanded on is review the game in each controller function available. Not just a mention, but actual play test on all controllers supported. This is notable on the Wii where a game is normally just reviewed with the Nunchuck and Remote, yet no test of the Classic Controller on games that are supported. Some games end up getting lousy reviews when all the controller options are not explored. This could be an issue on 360 Kinect and PS3 Move games as well; review all the controllers supported.
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