How Much Were New Games In The Past?

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d123456
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Post by d123456 »

Curlypaul wrote:I blame the piracy for forcing them to sell us games at a fairer price.
My English is a bit hars and cold, so please keep this mind, not to offend you.
Or does piracy exist because people cannot offord these ridiculous prices? This is a chicken and the egg discusion (you know; which came first). Blaming piracy is too easy. It's illegal. Piracy is a crime. Those companies are legit and in their right mind they overprice games. Which in itself is dumb because right now an average kid buys let's say 2 games a year @ 60$.
If games were priced fairer like say 40$. I'm sure an averege kid would buy 4 or 5 games.
In the meanwhile killing piracy. But those companies let piracy exist to make them come across as victims to convince gullible believers like yourself. Please think this through one more time. I believe piracy is wrong, but it is kept alive by the big companies.
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Post by Curlypaul »

First of all I think I got the wrong end of the stick as to what this thread is about. See in the UK over the last 15 years the price of a new console game has dropped by about £15 and also have been released in a more timely fashion as well.

I personally beleive that high piracy levels have been one of the factors that have driven prices down, along with increased sales and increased dissatisfaction from UK customers who are continually ripped off, paying over the odds and receiving less choice than other markets. I agree that pircay is wrong and that the people that put hard work and money into developing a game should get paid for it if you are going to enjoy it but I also think it has its place - it keeps the game companies from getting too lazy and greedy.

I'm not sure if any amount of price cutting will entirely kill piracy, all the pirate needs to pay for is a one off fee for a modchip, 10p for a blank disk and a net connection that they probably had anyway while the company has to pay a team of designers and developers £80k a year and god knows how much the packaging and distrubution will cost and any games that dont sell, well they have to swallow the costs of all that as well. No way could they compete with bittorrent. That would require people changing their attitudes as well as games being sold at a fair price.

Sorry, I appear to have derailed the thread somewhat
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D.D.D.
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Post by D.D.D. »

Yeah sure I did have my PS1 chipped and my friend would burn me stuff from the store he worked at but there are better alternatives to piracy. I've found as I've gotten older, I prioritize my time better and I can really wait for most games to become cheaper or pick them up used. Only select titles get picked up right away because I'd like to play them ASAP.

That and, frankly, after gaming since the 2600 days and going through the N64 days ($70~$80), I think pricing is just fine now. If it's too expensive, I can wait. There are many fine things in life I can do until a price drop or a game becomes decently priced used.
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Post by Mozgus »

Curlypaul wrote:I blame the piracy for forcing them to sell us games at a fairer price.
I would have quite gaming altogether if I wasn't shown piracy in the late 90's. Piracy does not affect the prices in any way. Think about it. People who pirate the games are people who don't feel that it's worth the price. If piracy wasn't around, those people wouldn't just decide to waste money on items that are overpriced. You can't just force them to buy it. They still have a choice to avoid it.

I can say that piracy is my primary acquisition tool for gaming for a few reasons.
1) Faster than driving to the store.
2) Less hassle.
3) No gas money required.
4) No dealing with douche bags at Gamestop.
5) No game has ever been worth $60. None. Don't argue this. A game is only so much fun, but $60 could feed me for 7-10 days.
6) Wider selection. The torrent and usenet networks provide a larger pick of titles than any game store around here. I always find what I want.
7) It's statistically safer to pirate a game than buy it. Safe in terms of investment and health. Millions of people pirate in this country alone. 1 gets caught every few months. Your odds are much more likely of getting hit and probably killed in a wreck on your way to buy the game. And all games lose their initial value at drastic rates. Meanwhile a $0.25 blank disk will lose no value.
8) Piracy is the ultimate demoing method. I often buy the games I pirated when I feel they deserve it. But few games deserve it.

Now I fully endorse online digital download services like Gametap and Steam, as long as the prices are fair.
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racketboy
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Post by racketboy »

I think the $30 mark is the most I've ever paid for a game. And that's mostly on the DS.
When I was younger, $20 was about my limit.
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Post by Curlypaul »

If you hate games so much how come you are here?
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Post by racketboy »

Curlypaul wrote:If you hate games so much how come you are here?
Who said they hated games?
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Post by Curlypaul »

well nobody as such, just that Mozgus made some pretty negative comments about games not being worth buying.
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Post by racketboy »

Curlypaul wrote:well nobody as such, just that Mozgus made some pretty negative comments about games not being worth buying.
Most games now aren't worth the money they are charging -- especially if you are like us as still have plenty of good (or better) games on older systems.
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Post by Curlypaul »

True, I tend to be spending more and more on saturn games lately since they are such good value for money although like I said new games are cheaper than ever here. Why are they rising in the states?
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