I don't think Trace Memory has a very strong story. I also don't think most of its puzzles are any good. Sliding tile puzzles can rot in Hell. Admittedly, I played the game 7 years ago, so my memory (hah) might not be all that good.Reverend wrote:I'm also a big fan of puzzles, but a strong story gives the puzzle a sense of urgency and a reason to be solved beyond the obvious.
The Professor Layton stories have a good reputation, but I haven't played them myself.
The Phoenix Wright series is really good. That first one kept me up through the night, back when I was a kid and could do stuff like that