Some incentives, or favorable licensing terms wouldn't surprise me either.
The Saturn, generally, is a weaker system for 3D than the Playstation. Additionally, it was more complex to write for, with the dual CPUs and non-standard quadrilateral polygons. The PSX was straightforward, and did things the industry standard way with triangular polygons.I'm not sure about that Damm64, not to get too technical but I think the Saturn's GPU and hardware outperforms the PS1 in 3D and 2D graphics. Just look at Burning Rangers and Shining Force III while comparing it to FFVII for example.
The N64 FF6 thing was just a tech demo, AFAIK, and never based on an actual game.


