Designers and their favourite recurring themes.
Re: Designers and their favourite recurring themes.
Kojima and referencing other game series within MGS.
- KillerJuan77
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Re: Designers and their favourite recurring themes.
Yep. They also love to include Maralisalover1 wrote:Have you noticed that Atlus pretty much puts at least one demon of some sort into every game they make?KillerJuan77 wrote:Atlus and religion.
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lisalover1
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Re: Designers and their favourite recurring themes.
I SUMMON THEE, MIGHTY PENISWAGON!KillerJuan77 wrote:Yep. They also love to include Maralisalover1 wrote:Have you noticed that Atlus pretty much puts at least one demon of some sort into every game they make?KillerJuan77 wrote:Atlus and religion.![]()
, we need more green cock-shaped monsters.
Re: Designers and their favourite recurring themes.
And breaking the 4th wall, lol.Lodestar wrote:Kojima and referencing other game series within MGS.
Most Enix SNES games were very heavy on religious/Christian themes, especially Quintet developed games. They just went all out. On one hand I can see how America didn't get Terranigma, yet we still got other games like EVO or Actraiser where you literally play as God. Hah.
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Re: Designers and their favourite recurring themes.
Compile giving you a multitude of (usually numbered) implements of destruction in their shmups.
Sid/Cid in FF games.
Sid/Cid in FF games.
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Re: Designers and their favourite recurring themes.
How about Sonic games going from green daylight to mech night? Also, as a kid I always correlated Casino Night with Carnival Night for some reason.
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lisalover1
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Re: Designers and their favourite recurring themes.
So, just out of curiosity, what was Terranigma's relation with Christian themes, anyway? Just curious as to what all the talk is about.Xeogred wrote:And breaking the 4th wall, lol.Lodestar wrote:Kojima and referencing other game series within MGS.
Most Enix SNES games were very heavy on religious/Christian themes, especially Quintet developed games. They just went all out. On one hand I can see how America didn't get Terranigma, yet we still got other games like EVO or Actraiser where you literally play as God. Hah.
Re: Designers and their favourite recurring themes.
I'm not so sure about Terranigma (still yet to play!), but have you played Soul Blazer?lisalover1 wrote:So, just out of curiosity, what was Terranigma's relation with Christian themes, anyway? Just curious as to what all the talk is about.Xeogred wrote:And breaking the 4th wall, lol.Lodestar wrote:Kojima and referencing other game series within MGS.
Most Enix SNES games were very heavy on religious/Christian themes, especially Quintet developed games. They just went all out. On one hand I can see how America didn't get Terranigma, yet we still got other games like EVO or Actraiser where you literally play as God. Hah.
Re: Designers and their favourite recurring themes.
Well you start off in the underworld, resurrect the world, then several species, then humans, and other things like that. It's hard to sum up but the game is just crazy weird and loaded with evolution/religious themes everywhere. Like most Quintet games, you pretty much take up the role of God pretty much. A lot of their games seem to preach that technology is bad as well kind of bringing about greed causing the downfall of man, and stuff about eternal recurrence (Illusion of Gaia focused a lot on this). Soul Blazer was kind of like the prelude to the ideas they'd expand upon in Terranigma.lisalover1 wrote:So, just out of curiosity, what was Terranigma's relation with Christian themes, anyway? Just curious as to what all the talk is about.Xeogred wrote:And breaking the 4th wall, lol.Lodestar wrote:Kojima and referencing other game series within MGS.
Most Enix SNES games were very heavy on religious/Christian themes, especially Quintet developed games. They just went all out. On one hand I can see how America didn't get Terranigma, yet we still got other games like EVO or Actraiser where you literally play as God. Hah.
- BoringSupreez
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Re: Designers and their favourite recurring themes.
^^^ So did Enix take a pro or anti religious stance? I can't really tell from your post.
And I don't get why a Japanese game company would even tackle that stuff from any point of view. Aren't 90% or Japanese people Buddhist or Shinto or whatever?
And I don't get why a Japanese game company would even tackle that stuff from any point of view. Aren't 90% or Japanese people Buddhist or Shinto or whatever?
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.


