Specineff wrote:Klonoa's ending had me wondering if I had done something wrong. After all that traveling through that fantasy world and defeating the bad guy, there's no real happy ending? It was a bit of a gut punch. Dammit, Namco. You were supposed to give us a "They lived happily ever after" ending, not a rhetorical one.
It is strange that such a cute game had a weird bittersweet ending instead of something happy. I kind of like the ending though.
I like it too
SirJoshuaTimothy wrote:When the bridge collapsed and Agro fell in Shadow of the Colossus, I was devastated. The interesting thing was that I didn't realize how attached to him I had become until that moment.
That's how I felt the first time I slipped up in Ico and the shadow creatures got Yorda or whenever I lost a few pikmin in Pikmin 2 after seeing a boss eat them.
I'm still in therapy
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
SirJoshuaTimothy wrote:When the bridge collapsed and Agro fell in Shadow of the Colossus, I was devastated. The interesting thing was that I didn't realize how attached to him I had become until that moment.
Oh geez, that was totally heartwrenching! I am SO looking forward to The Last Guardian and the PS3 remakes of Ico and Shadow of the Colossus.
SirJoshuaTimothy wrote:When the bridge collapsed and Agro fell in Shadow of the Colossus, I was devastated. The interesting thing was that I didn't realize how attached to him I had become until that moment.
That's how I felt the first time I slipped up in Ico and the shadow creatures got Yorda or whenever I lost a few pikmin in Pikmin 2 after seeing a boss eat them.
I'm still in therapy
hahaha, I would love to sit in on those sessions
That which does not kill you will be reprogrammed and sent back to finish the job
SirJoshuaTimothy wrote:When the bridge collapsed and Agro fell in Shadow of the Colossus, I was devastated. The interesting thing was that I didn't realize how attached to him I had become until that moment.
Hope Noise doesn't read this but yeah, after that happened I was ready to straight up murder that colossus. Of course the death of that one wasn't as satisfying as when I finally managed to kill that damned bull.
"There are two ways to get enough. One way is to continue to accumulate more and more. The other is to desire less." G.K. Chesterton
Croooow! wrote:For me the ending of Earthbound applies the most. The nice quiet ending where you could revisit every place in the game provided excellent closure to the game as you could end it when you were ready. Looking through the photo book was the icing on the cake in terms of reflecting back on the game that had so much damn charm for me.
Same, the end of Earthbound was amazing. It epitomized the era of 16bit rpgs.
Another moment that really touched me was when Rand sacrificed himself to save the party in Breath of Fire 2 and his mother takes his place. Really anytime that happens I get a little teary - FFIV was rough in that regard.
The only games that really got under my skin are Eternal Darkness and Missing: Since January. Breaking the 4th wall in a horror game = NOT COOL