Page 2 of 2
Posted: Sun Apr 29, 2007 7:18 pm
by Mozgus
baphomet_irl wrote:Mozgus in answer to your Ocarina question, the performance doesnt seem incredibly smooth and there are a
few tiny sound glitches during scene switches (i.e. when you bring up the inventory menus etc.). I'm not sure whether the original was the same framerate and had these small glitches or not as I never played it on an N64

Performance wise, the game levels around 15-30FPS, and theres no changing that. But to hear about sound glitches is very disappointing. I just cant imagine it still having a pre-rendered ending like the Gamecube one had, because that would make the filesize of the download skyrocket to probably 100MB, rather than it's default 25MB or so. How much space does it take up on your Wii? Wii has 512MB of space right?
Posted: Sun Apr 29, 2007 7:46 pm
by baphomet_irl
Mozgus wrote:baphomet_irl wrote:Mozgus in answer to your Ocarina question, the performance doesnt seem incredibly smooth and there are a
few tiny sound glitches during scene switches (i.e. when you bring up the inventory menus etc.). I'm not sure whether the original was the same framerate and had these small glitches or not as I never played it on an N64

Performance wise, the game levels around 15-30FPS, and theres no changing that. But to hear about sound glitches is very disappointing. I just cant imagine it still having a pre-rendered ending like the Gamecube one had, because that would make the filesize of the download skyrocket to probably 100MB, rather than it's default 25MB or so. How much space does it take up on your Wii? Wii has 512MB of space right?
yeh that 15-30 FPS sounds about right, Ill check out how many 'blocks' it takes up tomorrow when I play it again.
The sound glitches are very, very small I only barely hear them with volume up very high, but its that sound im sure you know the type, like a mix of a low bitrate file and a slight electricy sound.
Posted: Mon Apr 30, 2007 1:03 pm
by extrarice
I haven't bought any yet, no broadband in my area (oh the pain).
Posted: Mon Apr 30, 2007 3:25 pm
by zarcon6
I haven't bought any. I would if they had online muti player in them. but I just don't see the point in repurchasing the ones I have or for something I have emulated on the computer.
Posted: Tue May 01, 2007 10:44 pm
by wyatt
I have about 5 or 6, nothing I couldn't emulate, but my setup, the difference between playing in front of the comp screen and tv are pretty large. Actually, I hate playing console games on my PC, despite the psx controller adapter.
Posted: Wed May 02, 2007 9:39 am
by baphomet_irl
wyatt wrote:I have about 5 or 6, nothing I couldn't emulate, but my setup, the difference between playing in front of the comp screen and tv are pretty large. Actually, I hate playing console games on my PC, despite the psx controller adapter.
Yeh I'd definitely agree with you on that, although I do like arcade emulation on my PC, as I can fiddle around with scanlines to get that proper dingy old arcade feel

, I ve got an adapter for my DC/Agetec stick so its perfect

Posted: Fri May 04, 2007 9:07 am
by elph
Posted: Fri May 04, 2007 11:16 am
by alexkidd
wyatt wrote:I have about 5 or 6, nothing I couldn't emulate, but my setup, the difference between playing in front of the comp screen and tv are pretty large. Actually, I hate playing console games on my PC, despite the psx controller adapter.
I know what you mean. I got the Saturn official USB controller (finally the perfect controller) for my Mac and I thought I'd get way into emulation. I bet my time playing emulators only went up from about 2 hours a month to 4 hours a month. I still play my Saturn and GBA/DS with huge game libraries a lot more than the emulators with unlimited games.
Posted: Wed May 23, 2007 2:54 am
by gradualmeltdown
Its nice being able to display them using the Wii. My SNES and Genesis A/V cords are ok, but the Wii has component. I know all those old games are 320x200 resolution or even lower, but the overall video signal is just so much better.
Super Star Soldier
Contra 3
SF2 WW
Toe Jam and Earl
Super Mario Bros.
Bonk
Posted: Tue May 29, 2007 11:11 am
by neohx_7
I agree the component is nice and the games feel more responsive. Mario Kart 64 control was smooth as butter and made me remember why the Cube version sucks so bad.