Chances of Gamestop carrying it new is very slim since this came out year 04'. So...if you do decide to pick up the game you'll have to pick up a separate head set for use. There was no headset bundle released in the states either.Veno wrote:If you buy this game new at Gamestop these days do you get the headset or do you have to buy it separately?
Help me identify this PS2 Game!
Re: Help me identify this PS2 Game!
Last edited by LXL_Guy on Sun Sep 12, 2010 2:39 am, edited 1 time in total.
- YoshiEgg25
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Re: Help me identify this PS2 Game!
I don't think Gamestop will take back accessories designed only for a certain game. I remember seeing something that they won't take back the arcade stick for Tatsunoko vs. Capcom, even if you have the game with it. Also, you never see any used DDR games with pads, music games with instruments, or Pokemon HG/SS with the Pokewalker.Veno wrote:If you buy this game new at Gamestop these days do you get the headset or do you have to buy it separately?
Gaming accomplishments:
Nibbler (marathon): 251,169,160 / Nibbler (one life): 5,263,360 (WR)
Donkey Kong: 423,100 [L12-1] (150th place as of 2019-01-15)
Super Smash Bros. (N64): Ranked top 5 in Wisconsin from Q1 2016 to Q2 2017
Shrek SuperSlam: won largest tournament in game's history (Shrekfest 2018)
Speedrun.com Profile (contains multiple WRs)
Nibbler (marathon): 251,169,160 / Nibbler (one life): 5,263,360 (WR)
Donkey Kong: 423,100 [L12-1] (150th place as of 2019-01-15)
Super Smash Bros. (N64): Ranked top 5 in Wisconsin from Q1 2016 to Q2 2017
Shrek SuperSlam: won largest tournament in game's history (Shrekfest 2018)
Speedrun.com Profile (contains multiple WRs)
Re: Help me identify this PS2 Game!
IIRC, you can use the SOCOM headset with it.
casterofdreams wrote:On PC I want MOAR FPS!!!|
Re: Help me identify this PS2 Game!
Yes, I like the game, even though it is a failed experiment. I wrote about it here:Ack wrote:No, it's an interesting experiment, but it's definitely nowhere near 100%. JT's played it, if I remember correctly.Droid party wrote:Not sure if you can say that they nailed the voice commands completely.
http://www.youtube.com/watch?v=56Yc-4ERsV8
http://www.racketboy.com/forum/viewtopi ... ne#p127697
Also, though the game is best played with a head set, I use my handheld USB mic that I got with Karaoke Revolution. It works that way as well.
What I like about Lifeline is that the control scheme works well for the story. You are trapped in hotel security room. Aliens have invaded and you are using the cameras to instruct a woman through the hotel to come save you. When you know what words to say and the voice recognition is responding well, then you do get a sense that the girl is talking to you and responding to your commands. Though the game frustratingly screws up frequently, when it was working, I actually felt more connected to the girl I was commanding with my voice than I do with most controller operated characters. Speaking is just a more social way of controlling a character, so you instantly feel a bit more like they are an entity. I'm interested to see what happens with the Milo project that Peter Molyneux is working on with the Xbox 360 Kinect hardware, which looks like it does this even better than Lifeline's early attempts.
http://www.racketboy.com/forum/viewtopi ... ux#p286831
My contributions to the Racketboy site:
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry