Beat Castlevania: Symphony of the Night ("again") now what?

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fuctfuct
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by fuctfuct »

Acording to the stats screen im at %45 in Circle of the Moon so far. Not quite as fun as SOTN.

I fired up Akumajou Dracula X - Chi no Rondo in Magic Engine. Seems pretty cool. Might play it later down the road.
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fuctfuct
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by fuctfuct »

Woohhoo.. on to the next one

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PS. Battle Arena = OMFG hard! Did not complete :( lol
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BakaTanuki
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by BakaTanuki »

Aside from SotN being generally considered the best, there is less of a clear fan-favourite for the others as this thread demonstrates. A lot of people adore Circle of the Moon. It is great, but the DSS system wasn't my favourite. Dawn of Sorrow is a fantastic game and holds much of the same appeal of SotN. But the most recent, Order of Ecclessia, is definitely worth a look- I consider it the most difficult of the bunch.

You can't really go wrong with any of the post-SotN Metroidvanias.
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Reverend
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by Reverend »

All the Metroidvania/Castleroid games are a blast, but I would need to put Dawn of Sorrow and Order of Eclessia at the top of my list.
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by fuctfuct »

Wow, the music in Harmony of Dissonance is horrible. I have only explored about %26 of the map and i dont think i can take it anymore :(
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by Reverend »

Harmony of Dissonance is easily the worst one.
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by jfe2 »

Reverend wrote:Harmony of Dissonance is easily the worst one.

Yeah, I agree. I had to force myself to beat it...
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by benevicious »

Did you give richter mode in sotn a try? If you want to add to the challenge, don't use the holy water item crash, its a pretty ridiculous boss killer.

Also, is the double pack for gba actually legit? Back when I was picking up some gba games I went through 3-4 of them that all failed one of the piracy tests (label issue or cheap backup battery) so I just gave up.
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by Reverend »

benevicious wrote:Did you give richter mode in sotn a try? If you want to add to the challenge, don't use the holy water item crash, its a pretty ridiculous boss killer.

Also, is the double pack for gba actually legit? Back when I was picking up some gba games I went through 3-4 of them that all failed one of the piracy tests (label issue or cheap backup battery) so I just gave up.


The double pack is legit. I've got a copy of it. It's pretty convenient, especially considering my copy of Harmony of Dissonance is very... temperamental.
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Dylan
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Re: Beat Castlevania: Symphony of the Night ("again") now what?

Post by Dylan »

benevicious wrote:Did you give richter mode in sotn a try? If you want to add to the challenge, don't use the holy water item crash, its a pretty ridiculous boss killer.

Richter mode is so unbalanced it makes my face hurt. There's no middle ground. It's either preposterously hard (the later boss battles, aka Galamoth), or of course 1 button press easy. I guess my real complaint is that it just feels like an afterthought, the rest of the game clearly not making a big effort to accommodate it.

Also I agree about Harmony of Dissonance being less than stellar, that game was a letdown.
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