some things i've noticed that don't seem right (at least on my hardware):
-when link dies, the death whirl sounds plays twice - it starts again near the end of the first time the sound plays with a little overlapping.
-when link falls down a hole, the sound is correct but i also hear link's muffled sound when he gets hurt at the end, when the screen turns black
-when swiping my sword in quick succession, i sometimes get a strange "squeak" sound after the final swipe
these are the only problems i've noticed thus far. the jumping off a cliff sound is a little weak, but i think it's passable. but i think this patch is great! i frankly see this worthy as a public release so far, even if in beta form. maybe that way it'll be easier to get exposure and thus have more people test it out on actual hardware. anapan, if you get time after your big job is done with, keep us up to date!



