N64 game size

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RCBH928
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Re: N64 game size

Post by RCBH928 »

so most of the ps1 games are only like 30 mb in size and the rest 400mb+ is audio and fmv?
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Re: N64 game size

Post by MrPopo »

That's right. Hell, even modern games have most of their size in their art assets. Compared to textures and movies game code isn't that big.
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Re: N64 game size

Post by Niode »

The actual code and wireframe models takes up very little space in any game. Even high resolution models in modern games only take up a few MB each. It's the texture data that takes up a lot of space. Think of it like this; textures are your images taken on a digital camera and the models are a plain text file describing what's in the image. The text file is going to be under 100KB and the image is going to be around 1-2MB without compression.

The Nintendo 64's biggest cartridge was 256Mb which was used in only a handful of games, OOT and RE2 were but I don't know of any others. I think DK64 was also but I'm not sure, it weighs about the same as RE2 and OOT so it probably is.
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Re: N64 game size

Post by jfrost »

Niode wrote:The Nintendo 64's biggest cartridge was 256Mb which was used in only a handful of games, OOT and RE2 were but I don't know of any others. I think DK64 was also but I'm not sure, it weighs about the same as RE2 and OOT so it probably is.
N64's biggest cartridge actually had 512Mbit (used in RE2 and Conker's Bad Fur Day).
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Re: N64 game size

Post by scikoolaid »

Which is sorta ironic, 64MB being the largest size cart on the N64 .. hehe
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Re: N64 game size

Post by superlarz »

scikoolaid wrote:Which is sorta ironic, 64MB being the largest size cart on the N64 .. hehe

In the posts just prior to this, cart sizes of 256 and even 512 are discussed....
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Re: N64 game size

Post by Mod_Man_Extreme »

They mean 256 & 512 megabits, but the largest commercialy affordable carts at the time were 64 megabytes which is the equivalent to hundreds of megabits. Don't forget that the biggest SNES games usually were 16 or 32 megabits or about 1-4 megabytes
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Re: N64 game size

Post by superlarz »

Mod_Man_Extreme wrote:They mean 256 & 512 megabits, but the largest commercialy affordable carts at the time were 64 megabytes which is the equivalent to hundreds of megabits. Don't forget that the biggest SNES games usually were 16 or 32 megabits or about 1-4 megabytes

duh me.. forgot to look for the difference between MB and Mb
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Re: N64 game size

Post by Mod_Man_Extreme »

It used to confuse the heck out of me too until I looked up the difference.
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Re: N64 game size

Post by Niode »

jfrost wrote:
Niode wrote:The Nintendo 64's biggest cartridge was 256Mb which was used in only a handful of games, OOT and RE2 were but I don't know of any others. I think DK64 was also but I'm not sure, it weighs about the same as RE2 and OOT so it probably is.
N64's biggest cartridge actually had 512Mbit (used in RE2 and Conker's Bad Fur Day).
Thanks for the correction. Mind is slipping in my old age...

I used to love how the bigger memory carts used to weigh more. I used to buy games that were heavy purely because I knew that there was a lot of data in them, aka more game for my money!
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