PC build thread
Re: PC build thread
New PC plans put on hold for a little bit. I had to buy a new car. But my birthday is coming up this month, so maybe I'll do it then.
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RyaNtheSlayA
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Re: PC build thread
So I went and bought a new laptop out of fear of the old ones GPU kicking the bucket again - the specs on this ThinkPad will probably make some of you cringe but the easy 15 hours of battery life is pretty nice. i3-4010u, 8GB of ram, and an Intel HD 4400 integrated GPU.
To be completely fair integrated stuff, especially on these ULV chips, have come a long way. I can satisfactorily play Ground Zeroes for instance and still have it look pretty nice. Though that is equally a compliment to the Fox Engine that it runs on.
I've been looking into ways I might be able to build another gaming desktop. I'm probably going to be up at my parents for about another year. Is there a way to easily copy games downloaded to my laptop over to a desktop I wonder? I have a buddy who has real internet but I don't necessarily want to drag a desktop down to his place all the time.
To be completely fair integrated stuff, especially on these ULV chips, have come a long way. I can satisfactorily play Ground Zeroes for instance and still have it look pretty nice. Though that is equally a compliment to the Fox Engine that it runs on.
I've been looking into ways I might be able to build another gaming desktop. I'm probably going to be up at my parents for about another year. Is there a way to easily copy games downloaded to my laptop over to a desktop I wonder? I have a buddy who has real internet but I don't necessarily want to drag a desktop down to his place all the time.
Older. Not wiser.
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fastbilly1
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Re: PC build thread
Ryan what thinkpad model did you get? The specs are fine for general use, emulation, and older games, and 14 hours of battery life is intense.
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RyaNtheSlayA
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Re: PC build thread
It's an X240. I've actually squeezed 18 hours of battery with light web use and as low of brightness I could stomach. With the X250 recently out I was able to get this thing brand new for $450. Not a bad price. I'd preferred something maybe a bit more powerful but my budget was constrained and I didn't want a piece of crap that felt like it would snap in half.
And despite the lower specs it being a Windows machine gives me more options of games to play than my Mac had, even if some stuff won't run at a playable level.
And despite the lower specs it being a Windows machine gives me more options of games to play than my Mac had, even if some stuff won't run at a playable level.
Older. Not wiser.
Re: PC build thread
AMD is doing really well in the early DirectX 12 benchmarks. The next generation of PC games may have AMD written all over it.
- noiseredux
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Re: PC build thread
I... don't predict this. They pretty much wrote off Mantle already. Nvidia has been really strong. Maybe AMD will keep up, but I don't see them leading.marurun wrote:AMD is doing really well in the early DirectX 12 benchmarks. The next generation of PC games may have AMD written all over it.
Re: PC build thread
Ars Technica has a fascinating article about this. DirectX 11 was basically not very parallelized at all. Hardware that does well in DX11 (and earlier) is strong in single-pipeline stuff, plain and simple. AMD's designs have been, for a couple years now, geared for multiple-pipeline work. This is a bad fit for a higher-level API that is single-pipeline focused. DX12 is an API that's a bit closer to the metal, if you will, and is much more easily able to parallelize functions. With DX12 software, current gen AMD cards may automatically get a massive boost, if the benchmarks are to be believed.
I don't know if AMD meant to suffer due to their forward-looking designs, but they did. But they already have an edge in designing hardware that does what DX12 loves, because they've been doing it for a while now. Nvidia will have to catch up. I'm sure they will, but I'm hopeful AMD to find a way to use this to their advantage, at least in the short term.
I don't know if AMD meant to suffer due to their forward-looking designs, but they did. But they already have an edge in designing hardware that does what DX12 loves, because they've been doing it for a while now. Nvidia will have to catch up. I'm sure they will, but I'm hopeful AMD to find a way to use this to their advantage, at least in the short term.
- noiseredux
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Re: PC build thread
As to the bit about Mantle, I think Mantle was a response to DX11. DX12 is actually a lot similar to Mantle, so Mantle is a little less critical for AMD, at least on the PC side. That and Vulkan is a pretty direct descendant of Mantle. Mantle may remain very important for console developers to ensure good performance in cross-platform development.
I wonder if devs will tolerate lower-level APIs, though. A lot of the higher level stuff arose from lower-level 3D work being a pain in the butt. Maybe things are better now. Or maybe what's old is new is old again.
I wonder if devs will tolerate lower-level APIs, though. A lot of the higher level stuff arose from lower-level 3D work being a pain in the butt. Maybe things are better now. Or maybe what's old is new is old again.
- noiseredux
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Re: PC build thread
I'm not sure if Mantle was to compete with 11 or 12... it seemed to come late in 11's life and written off as 12 hit. Either way I am very happy with Nvidia these days, but wish no ill performance on AMD. Competition means only benefit for PC gamers.
