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So to recap from some posts ago... A while back I modified my N64 for RGB using the NJM2267 amps (this method). At the time, I was using a transcoder (to get component) and just ordinary RCA cables. Now that I have the XRGB, I'm using the Nintendo SCART cable for it. The NTSC Nintendo SCART cable has 220uF caps in it. This is what the SNES needs. But the N64, with the RGB mod that I did, does not require any components in the cable.
Bright games that I've tried (Mario 64, Cruisin USA) looked fine. Dark games were noticeably dark though. Doom 64 was actually unplayable (at the start of the first level you can't see a damn thing). Adjusting the brightness on the XRGB or the TV wont fix it.
So, I got a new Nintendo SCART cable and ripped the caps out of it. I tried it out with my N64 last night and it looks perfect now. I tried out Doom 64 again and it's perfect now. I tried out Mario 64 again and now it looks even better than it did before.
So to anyone using the NJM amps for RGB in the N64, make sure there are no components in your cable. You don't need them.
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I'm still not a fan of scanlines, but, they're an absolute must for the N64 in my opinion. The N64 just looks like total crap. But with scanlines on, it hides all the jagged edges perfectly. It even helps to make it look less blurry. I get used to the scanlines quickly and forget that they're there.
I've tried them on the SNES and Genesis, but I really don't like them. Is there any settings for scanlines that I can adjust? I've only able to find out how to turn them on/off, but are there any settings that I can play around with?
edit: Oh, I also got the English translation overlay sticker for the remote off eBay. It's very well made, worth every penny.



