RCBH928 wrote:@Ack
Tell me some of the ones you enjoyed
Sure. Here are some of my favorites among the "lesser" games:
ClayFighter: Tournament Edition - The ClayFighter games are not good games, but the best of the SNES games in my opinion is the Tournament Edition re-release of the original. It fixes a lot of the balance issues and tweaks the gameplay to make it serviceable, while still letting me goof off with its ridiculous cast of characters. ClayFighter games are stupid, yes, but I can't help but love its charm...for this one. I don't care for C2: Judgment Clay.
The Combatribes - In this beat 'em up, you play one of a trio of over-muscled giants wandering a sea of bad Warriors gang knock-offs and promptly introducing their faces to the pavement. And then you curb stomp them. And then you pick them up and swing them around to bludgeon their friends. Levels are short, consisting of only a couple of screens for you to wander back and forth beating the living fuck out of anything that moves. Because you're fixing America's gang problem. Also 9/11. NEVAR FORGET.
The Death and Return of Superman - This game is the best DC game on the SNES that doesn't have "Batman" in the title somewhere...and in truth, it's even better than one of the Batman games. One of them. It also is the best example of what it would be like to be Superman, because you can pretty much smash the entire level by grabbing guys and throwing them around like they were ping pong balls.
Justice League Task Force - This game lets me beat up Aquaman.
Lagoon - Perhaps the only action RPG in which the main character is most definitely NOT overcompensating for something, Lagoon is simple and a fair bit difficult. It also has some amazing music that totally makes it worth playing.
Power Moves - There is a leveling system in this fighting game that I think works a lot better than in Doomsday Warrior, the other RPG-esque fighting game for the SNES. Power Moves has shoddy animation, unbalanced gameplay, and some awful controls and sound, yet I find I don't care when I end up fighting on the back of a moving train car, grinding against the same handful of foes to max my fighter out until I can easily stomp the final boss. It's a cool idea that wasn't executed well, but still could have been much worse.
Shaq Fu - IT'S NOT THAT BAD. It just has issues because it was an attempt to make a "cinematic" fighting game. It's basically the Flashback of fighting games. Watch two AI fight against each other, and you'll realize that the game had potential, it just failed utterly to live up to what it wanted to be.
Tuff E Nuff - Sure, it has only four playable characters, one of which is a black clone of another. It still has me fighting my way up a tower in a Street Fighter/Fist of the North Star knock off. And I love it for that.
WeaponLord - This game. Oh, this game. This game will kick your butt, beat you down, decapitate you, split your skull open, and juggle your brains before it eats breakfast. This game will then eat your babies for breakfast. This game will make you bite the curb, go to prison, enforce its supremacist views, get raped by other Neo Nazis, meet an African American man in the laundry room that changes its views, become peaceful, get out of prison, see its little brother get shot in a school bathroom, and then go on to form a Fight Club to cure its miserable life as it tries to deal with its psychotic and unstable mentality.
Young Merlin - It's basically a point-and-click adventure that is fairly hideous to look at and doesn't control all that well...and yet I really liked it for some reason.
Ys III - Because you should all play Ys III.